Let’s make a movie. Maybe.

Krieg and Maya drawings Edited

Did you hear they’re making a Borderlands movie? Yeah, they’re making a Borderlands movie. Well, at least they’re starting to workshop or pre-produce or whatever it is they do with the intention of eventually getting around to making a Borderlands movie. Great. Fantastic. I should be excited about this, right? I mean, I’m a fan of the franchise. Love the heroes, the not-quite-heroes, the anti-heroes, the villains and the general supporting cast. Love the crude, violent humour. Love the world and lore. It’s all good fun. Why wouldn’t I be excited to see all of this get the big screen experience? Is it ’cause of the long history of video game movies being shit? Probably a little. A lot. But not entirely. But a lot.

I mean, you look back through that history of movie adaptations and it is not particularly heartening. At best, you’ve got movies that are fun swashbucklers if not exactly memorable like Prince of Persia: The Sands of Time. At worst you’ve got Super Mario Bros (’nuff said). That’s not even getting into all the movies based on fighting games like Street Fighter, Street Fighter: The Legend of Chun-Li, Mortal Kombat, Mortal Kombat: Annihilation, Mortal Kombat- you know what, let’s just stop there before this gets out of hand. Point is fans of games that have been turned into movies are as likely to turn up to the theatre with a sense of apathy or dread (a feeling of “so how are they gonna fuck this up?” if you will) as they are excitement.

This isn’t all that surprising given the games chosen. Many video games have the barest of stories and are better remembered for their mechanics and gameplay. The plot of the Super Mario Bros games is not taken particularly seriously. It’s simply an excuse for the player to guide Mario through each of the levels, getting high and murdering turtles on the way. The video game Prince of Persia: Sands of Time is remembered less for its story then for its excellent platforming and time reversal mechanic (shit I can’t even remember the story, is it the same as the movie?) Max Payne similarly earned its place in living memory as the game that introduced us to bullet-time mechanics, rather than its plot that was “pretty good for a video game” back when that phrase had more (loaded) meaning. Let’s not even get started on the flimsy plots most fighting games use to justify their one on one brawls.

Something important about many video games that those trying to adapt them don’t seem to understand is that it is not always the plots that are important, but the lore of the game world. Game plots are often simple things, simple spins on the old hero’s journey or some such. But the worlds in which these stories take place are rich and full and often relayed over dozens of hours of gameplay, through codexes, indexes, documents, audio logs, snatches of conversation and offhand remarks. It’s a depth that cannot be easily related in a ninety to hundred-twenty minute feature film. Attempts to do so simply come off as (at best) shallow and (at worst) the boring parts of otherwise exciting action films. But it is completely unnecessary.

I’ve mentioned previously that one of the best video game movies, Crank (and its sequel Crank: High Voltage), was one not actually based on a video game but rather embraced the logic of video game mechanics, structure and pace. Another great example would be Edge of Tomorrow (or Live. Die. Repeat. or whatever the fuck they ended up calling it), whose main narrative conceit (every time Tom Cruise’s character died the day reset) bears a striking similarity to the respawn experience of most gamers. Part of what makes these films great fun is that they don’t spend too much time explaining those mechanics. There’s a bit of world building. News reports at the beginning of Edge of Tomorrow that explain the alien invasion and the exoskeletons worn by the human soldiers fighting them, an initial mention of the Angel of Verdun, high hopes for the human counter-attack. A movie within a movie at the start of Crank explaining who he is, who his enemy is and what they’ve done to him, with some clarification not long afterwards. Then they just run with it, allowing the actions of the protagonists and their responses to the changing plots to explain all the implications. Same as a game does after the opening cinematics. Well, most games.

I’ll admit this might be easier said than done. Not being a movie maker myself this is all entirely uneducated opinion. Certain games would find it a smaller task then others. The Assassin’s Creed games for example, who’ve had a movie in the works for some time now that is due for release December next year, is set more or less in the real world. You don’t have to provide an audience unfamiliar with the games much more than a date and place name for them to be able to have a rough idea of social structure, norms, local architecture, system of government and climate. The Assassin’s Order (do they call it a brotherhood? Seems a bit sexist if they call it a brotherhood), the Templars (or the somehow more ridiculously named Abstergo Industries) and the Animus technology don’t need much more than a brief explanation, an exposition heavy conversation or two, before the audience can jump to the appropriate conclusions (Assassins mostly good, Templars mostly bad, blah blah blah shades of grey, blah blah stab that guy).

The world of, say, the Mass Effect games (apparently with a movie in development… maybe? Not sure? Perhaps?) where someone is adapting a hundred odd hours across three games (books, an anime) into a film or two would be a different matter.  Seriously, there is a fuck-ton (a metric fuck-ton, in fact) of back story, history and explanation in the universe of the Mass Effect franchise. Don’t believe me? Regular conversations with your crew members includes information on the Council, Citadel, Citadel Space, Human Alliance, the Human-Batarian conflicts, the Batarians, the Asari, Asari biology, the Asari Matriarchy, the Turians, the Turian military, the Turian-Human First Contact War, the Salarians, Salarian spies, the Krogans, the Krogan Rebellions, the Rachni Wars, the Geth, the Geth-Quarian conflicts, the Quarians, the Quarian fleet, the Quarian immune system, and this all before getting into the really important stuff like Element Zero, the titular Mass Effect, Biotics, the Reapers (overall villains of the piece), Protheans, Cerberus and the supporting cast’s varied back stories. Yeah, metric. This doesn’t mean that all this information is strictly necessary for a good Mass Effect film but, well, for anyone in the audience who hasn’t played the games a lot of it is.

I’d claim Borderlands occupies a space closer to the middle of the spectrum. The stories of the main games (ignoring the more complex Tales from the Borderlands by Telltale just now) are pretty simple. Four Vault Hunters, mercenaries and treasure hunters, arrive on a dangerous planet called Pandora to find a Vault, kill whatever’s inside and loot the riches believed to be held within. The second game throws in the downfall of the Hyperion corporation and defeating the fantastically psychotic villain Handsome Jack, the Pre-Sequel throws in saving Pandora’s inhabited moon from destruction, but otherwise that is the ultimate goal of the games. Open a Vault and steal the shit inside. But there’s still a ton of backstory to the world and people that we barely even hear about. The corporations and their ongoing conflicts. Dahl’s failed mining operations on Pandora and its moon, responsible for so much of the dangerous flora, fauna, bandits, cannibals and mutants. The Eridians, the alien races that built the Vaults. How did Doctor Zed lose his medical licence? Did Doctor Zed ever have a licence? Who died when Janey Springs got her (“real sexy Athena”) scar? The Sirens, no more than a half-dozen women at a time with glowing blue tattoos and near magical powers somehow linked to the Vaults and Eridians. There’s a lot of information barely skimmed over, but that’s fine because that information is never revealed unless it’s necessary or entertaining. Much of the world we explore in these games is wrapped in mystery, teased in “Echos” (audilogs) and revealed at plot or comically appropriate times. Sometimes there’s no context provided at all. Sometimes you just gotta go and shoot someone in the face.

This is helped by its ‘Space Western’ setting. We’re used to westerns filled with men and women with barely alluded to secret pasts, silent protagonists, corrupt officials who bought their way into power, bandit gangs, warring factions and more or less neutral mercenaries on one side or another looking to make their fortunes through bounties and contracts. The world(s) seen in Borderlands could make for a great movie as long as they don’t spend to much time trying to explain it, because you don’t have to. It would simply join a long list of past movies, ranging from The Good, the Bad and the Ugly (and the other films in the ‘Man with no name’ trilogy) to The Magnificent Seven. That’s if the guys making the film follow the style and standard the games set.

And that segues badly into my next concern. I guess we’ll call it style. Borderlands is cartoonishly violent and cartoonishly animated. The characters and enemies are unrealistically and exaggeratingly designed and proportions, as is the wildlife, towns, vehicles and landscape. Legend goes that at the start of development Borderlands was supposed to be a far more realistic, gritty and dramatic (as can be seen in the original trailer). But they didn’t have enough money, so instead went with what is now the series’ signature cel shaded look. This allowed it to be a lot lighter in tone, and a lot more violent. Seriously, even for a video game Borderlands is bloody. By the time you get to the end of the campaign in one of the three main games you’ve probably got a kill count in the thousands (many of whom have been incinerated, disintegrated, melted or otherwise exploded), and have witnessed scenes of torture and defilement (and have probably participated once or twice). But because you’re dismembering wave after wave of highly stylised, colourful and (important here) inhuman enemies it becomes fun and funny instead of, y’know, psychopathic.

The violence would already need to be toned down to get an MA-15 rating over in Oz (an R rating in the US, I’d guess to be the nearest equivalent) and be turned down even further to get the M or PG-13 rating that studios are known for demanding. This isn’t necessarily a bad thing, mind you. There’s more to these games than simple violence, and video games kill, maim and explode more nameless and named goons than all but the bloodiest films. But the excessive violence is a strong part of the aesthetic, since a large part of the humour is its satire of the traditional notions of the Wild West where the law was on the side of whomever brought the most firepower to the table, and settlers had to deal with the threat of bandits, mercenaries, road agents, soldiers and the Native population they inevitably crossed. Again, however, we don’t need a triple-digit body-count to achieve that aesthetic. What it does need is a great deal of absurdity.

So the problem I’m getting at is not reducing the violent nature of a game for a movie adaptation then, but in trying to ground the film too much in reality. Video games are, in their need to be fun or deliver gameplay, completely unrealistic. Real people, for example, cannot survive multiple gunshots, duck behind a chest-high wall and pop up again a couple moments later good as new. Real people get at least a little winded when they parkour their way to the top of a castle. Real people aren’t usually assaulted by gorillas hurling barrels. Fun shit, but not very believable. The danger than comes when you try to ground something that is by its nature ridiculous and unreal closer to reality and believability. Turns a perfectly good game about jumping on angry brown fungi with legs and anthropomorphic turtles in order to rescue a princess from (hopefully) the next castle into whatever the fuck the Super Mario Bros. movie was about. It’s still pretty bonkers, but it’s not the kind of bonkers you really want. It points out its own ridiculousness instead of rolling with it and insults the fans of the original property by changing the things it doesn’t think an audience will buy into something it thinks the audience will. Which is stupid. But hey, y’know, that was the nineties. We made a lot of weird stuff in the nineties.

Far more likely these days is that it will in the best case turn into yet another generic action movie with some vaguely supernatural (see Lara Croft: Tomb Raider) or science fiction (Doom) elements. A formulaic and familiar show with a familiar name. Nice to look at, but none to memorable. That’s probably the thing that worries me the most, is seeing such a vibrant and colourful franchise watered down til it loses what made it so remarkable in the first place. This doesn’t just happen to video game movies, and there are far more examples from other mediums (I reckon my fellow nerds would make the claim that until recently comic book adaptations were the worst offenders). The hyper-ridiculous Tank Girl was supposed to be even more hyper-ridiculous were it not for a meddling studio. One of the great complaints about X-Men Origins: Wolverine was the film’s treatment of character Wade Wilson, better known as Deadpool (but don’t worry, the new movie ought to fix that). It is known for great movies to have surpassed the works they’re based on (I heard that even the author of the original book Fight Club preferred the movie’s ending to his own), but this is more exception than rule.

Would someone making a Borderlands film be comfortable with a character like Tiny Tina? She arguably uses the second most sexualised language (the first being Mad Moxxi), is extremely talented at violence and casual about torturing those who’ve done her wrong. She’s also, like, twelve or thirteen, and brings with her all the immaturity you’d expect from someone who was forced to adapt after being broken at a young age on a planet filled with cannibals and monsters. She’s also the centre of some of the game’s most touching and heartbreaking moments (like when we find out what happened to her parents or the her dealing with the trauma of losing another important father figure in the Assault on Dragon Keep DLC). Doctor Zed, Scooter, Doctor Patricia Tanis. They’re all insane, broken, violent people, the last of whom is attracted to furniture. And these are your friends. Let’s not even get into the characters you aren’t supposed to like. Like Claptrap. Let’s not talk about Claptrap. Can you imagine a film that includes the odd yet beautiful relationship between the Psycho Krieg and the canon asexual (but not confirmed aromantic) Maya. Hell, can you even imagine a film where one of the main female characters ends up getting together with one of the main female supporting cast-members like Athena and Janey Springs at the end of Borderlands: The Pre-Sequel? If that’s too much for a big-budget blockbuster, it’s unlikely they’d get away with all the actual crazy shit.

There is also the habit of producers to assume that people won’t be able to relate to characters unless they’re all conventionally attractive white folk. Because we as a varied group of peoples and cultures can’t possibly relate to people who, y’know, actually look like us (hey, I’m only a conventionally attractive-ish white guy, I’m allowed to make the point). Point being that the titular Prince of Persia in the movie, and the princess he was after, were played by white actors. Point being that it happens all the fucking time. Shit, they even do it in reboots these days (I’d go gay for Benedict Cumberpatch, but did they really have to make him fucking Khan?) or to the goddamn Bible (that’s an odd bit a blasphemy right there). Admittedly while all six of the female playable characters are pretty white women (something that I’m hoping will change in future games), but there is still a diverse cast of different colours, genders, sexualities and body shapes. I can’t imagine too much of that whitewashing happening in these circumstances, can’t see Roland, Brick, Mordecai or Salvador being turned into a bunch of generic white dudes. I can, however, see a character like Ellie (the digital embodiment of body confidence) being ignored or downsized in favour of someone or something more, well, conventionally attractive.

Not that video games themselves aren’t guilty of some pretty heinous crimes turning colourful characters into bland cut-outs (compare what Overstrike was to what it became) or hypersexualising female characters (if I need to provide examples of this than you probably don’t care too much about this article anyway). ‘Tis why we need to guard our most interesting characters so carefully.

Alright, last thing I wanna do is ask a simple yet oft underestimated question. Who the bloody fuck is going to care? I mean I do, obviously, or I wouldn’t have gone to all the trouble of writing this. But it’d be more accurate to say that I care about this now.

Way, way back in 2012 I was in the car with my father and younger siblings. Think we were on our way to grandma’s house or something. Anyway, we saw a billboard advertising the imminent release of Max Payne 3. My dad, casually, turned to me and said, “I didn’t even know they made a Max Payne 2.” I was a bit taken aback by this, and replied with something along the lines of “Yeah, years ago.” He thought about it for a moment then asked if they still had Mark Wahlberg playing Max. No, Max Payne was a video game series and this was the third instalment. Oh, okay. My dad looked into the rearview mirror and asked if any of siblings knew that. None of them, including my younger gamer brother, did.

I care about a Borderlands film right now. I might not care in the however many years it takes for any Borderlands film to be made. Three or four years is a long time for video game franchise. Anything over five is a lifetime. The Max Payne film was released a whole seven years after the game. Same with the Prince of Persia: Sands of Time film. Few games have the kind of broad cultural longevity that an MMO like World of Warcraft have, which still has a large, solid fanbase after eleven years of life and is still relevant enough in the broader pop-culture as ‘The one MMO to rule them all’ (even earning an episode dedicated to it on South Park) that the movie due out middle next year will likely be a rousing success. Maybe. Probably. Will the Borderlands franchise still be relevant in the years it takes to write, make and release a film? Maybe. We’ll see. Point is that in four or five years you’ll have a bunch of young’uns entering the target demographic for this kind of film who’ll never have played a Borderlands game (maybe they’re aware that Borderlands 3 was released a little bit ago, but didn’t pick it up cause they didn’t have the time or interest to go through the first three games and assumed you’d have to). And studios won’t be able to rely on those of us who are and were fans of the series going to see it for nostalgias sake alone. We’ve had our heart broken way to many times before. It’s gonna have to look good, it’s gonna have to follow in the spirit and character of the games to get us in to see it.

Ultimately, what I’m getting at is that it is possible to make a good movie adaptation of a video game. And we want good adaptations of the things we love. We really, really do. So please, if you’re going to make those adaptations, please don’t fuck it up. Please.

Irrational irritations and other unnecessary issues (1/9/2015)

Hey folks, sorry I missed last Tuesday. And the Tuesday before. My bad, and a frequent lack of wifi. I’ll make it up to you next week. Maybe. Or something. We’ll see. How are you guys doing? Great. I’m also gonna make it up to you now, and have not one, not two, but three (count’em three) things to talk about. The first of this week’s topics is people who struggle with taxi ranks.

I mean, fuck me dead mate, it’s really not that hard. You talk to the dispatcher, you line up or walk over to the appropriate bay, and when it’s your turn you climb into cab. Simple right? But some people really struggle with the concept.

About a year ago I was in Melbourne about to meet some mates to go see the Formula 1. I was at the airport standing in front of bay some-random-number waiting for a taxi to pull in front of me. Patiently, because what’s the bloody point of getting stressed about it. But two bays away was a lady freaking the hell out. Seriously, stamping her foot and ‘muttering’ complaints loud enough for the whole goddamn airport to hear her. Far worse though was that she kept trying to steal other people’s taxis. A cab would be driving past to go to the next person waiting she’d step out onto the fucking road and try and get it to pull over. Meanwhile the rest of us are just watching her, thinking “just calm down, wait your turn, and stop almost stepping into the way of moving traffic.”

Last week, me and my sister were waiting in the queue at the New Orleans airport once again waiting for the taxi. Unfortunately the arsehole behind us didn’t understand how “waiting your fucking turn you ignorant jackass” works. He was yelling and mumbling and spitting (what is with white Americans and spitting? They’re worse than a llama eyeing a fountain and thinking “I can beat that”) The dispatcher helped the group in front of us into a taxi and he began to bellow that he and his friend were ready to go RIGHT NOW as if the rest of us didn’t matter. I wanted to spin around and mention that so were goddamn we. The dispatcher ignored him, bless her patient soul. We got in a taxi before him, and he was still bitching and moaning. Meanwhile his poor mate (looking incredibly embarrassed) was trying to calm the guy down, telling him to relax and be patient. After all, what’s five extra minutes? Quite a lot, apparently, if some people are to be believed.

Moving on to the second of this week’s topics. Cold weather dogs in warm weather climes.

I mean, this is just cruel. You shouldn’t have a Husky, built for belting through the snow in minus whatever conditions, running down a sunny street in Sydney or Los Angeles where the weather regularly tops out around 40 degrees Celsius. Yeah, a lot of these dogs sit somewhere on the cuteness scale between ‘adorable’ and ‘majestic’ but that’s no reason to put them through the hell of existing in places that they were not designed to exist in. But even then, it would be alright if you the owners then had the good sense to keep their coats short. Clipper’em down so they aren’t stuck wearing a thicker fur jacket than the only teetotaller Russian trying to survive the Siberian winter. You still see dogs though wandering around that’d give polar bears a run for their money, because their owners are lazy or too busy or far more concerned about their dog’s appearance than comfort.

And that just ain’t fucking right. Part of the culture though, I guess, of treating household pets more like a lifestyle choice or accessory than friend, companion and sentient being capable of feeling pain, pleasure and discomfort. Because humans are arseholes sometimes. Oftentimes. Don’t be an arsehole, clipper their coats when the warm weather hits.

Speaking of dogs let’s move onto our third topic: do you have any goddamn idea how hard it is to find the Harry Potter books in US airports?

I am the king of segues.

Anyway, the answer is: alarmingly goddamn hard. Seriously. I’ve recently been convinced to get into the Harry Potter books (more on that on a later occasion), and figured that my current travel arrangements made for a good time to get through’em. Lotta time on planes (and a literally day-long bus trip) for reading. Figured that I’d be able to pick up each book as I got through the previous. Turns out I was wrong. First book wasn’t too hard to get at LAX, since those crazy Californians reckon they’re cultured or something. But trying to get hold of Harry Potter… the second one… The Chamber of Secrets I think it was? Yeah, that’s it, was a proper challenge. Finding places that sold books was hard enough (lots of news agencies selling magazines, not many selling books apparently), but thorough searches of those surprisingly rare bookshops failed to turn up the desired literature about a twelve year old boy being allowed to put himself into a dangerous situation by the supposedly responsible adults. Not a one.

Crazy, right? I mean, this is Harry fucking Potter we’re talking about, not its Polish homage Harry Pottski. One of the biggest literary phenomenons to have ever struck the world, inspiration and bed-time reading for millions of kids and kid-at-hearts, and no one seemed to stock the second book. Crazy right? Couldn’t even get hold of an e-book because of the shitty wifi. Drove me nuts.

Got it eventually, but it was still way more difficult then it should’ve been. Up to the fifth book now.

Alright. There we are. Nice talking to you all again. Sorry for the hiatus. Life happens, yeah? I’ve been having a good time. I’ll tell you about it in not too long.

Requiem for a dying pub: Remembering the Lansdowne Hotel

Lansdowne Hotel edited 9:8:2015

For over five years it was my pub. I know I’m not the first person to call it that, and even with the end coming I doubt I’ll be the last. It was one of the first places I went drinking after I turned 18, it was one of the last places I went drinking before I left Sydney behind. The Lansdowne Hotel was for me, as it was for generations who’d come before, a cornerstone of growing up. One of the key locations where my own coming of age story took place.

I can’t remember the first time I went there for a drink, but I remember the feelings it brought up. Sticky floors and tacky carpet, old torn posters on the wood-paneled walls, a battered pool table with wonky cues, a few worn but comfortable couches, high stools beneath higher tables, a row of taps in front of a wall of spirits, a couple of arcade and pinball machines near the door, pokies in a separate area that I can’t say I ever had the desire to enter. Clusters of students drinking beer around one table, a couple of old alcoholics sitting at the bar joined on occasion by the working class men so prominent in Jimmy Barnes’ thinking, stopping by for a quick schooner after work often still in their high-vis and steel caps. The smell of stale alcohol in the common areas and staler piss (with the occasional whiff of vomit and worse) in the bathrooms. I fell in love with the place immediately. It was everything I’d grown up expecting a pub to be, a little seedy and a little classless, but with a lot of heart and plenty of fun to be found, good grog and the natural charm that comes from bearing witness to the best and worst a society has to offer without judgement. But I might me romanticising a little. Or a lot. But, hey, first loves are a little like that, aren’t they.

It was a relationship that I fell into quickly. My best friend and I made a point of meeting up once a week during most of the semesters that we were both at Uni, and while there were plenty of drinking holes that we’d bounce between (Bar Broadway, Manning, Hermann’s, The Royal, Corridor, really hoping I don’t sound like an alcoholic right now) the Lansdowne was always our most frequent stop. Being so close to Uni, it was also a place where I spent a great deal of time with the people I met in my various classes. Drinking, laughing, listening, arguing, singing, sitting, chatting, bitching, drinking. Seriously though, not an alcoholic.

Anyway, some of the fondest memories I have of those years took place at the Lansdowne. Discussing future courses with one of my tutors and a half-dozen fellow students after the final tutorial of my first semester. Handing out relationship advice that I really have no right giving after a half-dozen scotch and cokes. Cheap steaks and absolutely excellent potato wedges in the upper floor beer garden. An enthusiastic barman pouring tasters of the more interesting beers on tap since it was a quiet afternoon and I’d expressed an interest, probably part of the origins of my own beer snobbery. Discussing films late into the night with folk who knew far more than I did, but listened to what I had to say anyway. Pausing a conversation to headbang along to the drop in No One Loves Me and Neither do I (’round the 2:15 mark) by Them Crooked Vultures. Arriving one weeknight to find a metal band whose name I never learned performing an absolutely fuckin’ amazing Queen cover. Chatting with a random old guy looking for some company while he drank, sharing a jug and a mutual love for the Dropkick Murphys. Sitting on the chairs outside and just watching the traffic passing by on the intersection of Parramatta and City Roads. Getting the pasta one fateful night and promptly deciding never ever to do something so foolish again. Simply talking.

That is what the Lansdowne was most for me. A place I could talk. It was my pub. A safe place without judgement or the anxiety it caused. It was a place where I could stretch out after a long day, week and month at uni or work and unload my troubles with the help of a friend or friends that cared, or help someone else unburden themselves. I went through some fucking dark times at university, but the Lansdowne was there for me as a place I could work through them. A part of my present where I could work through the past and stagger towards the future.

It changed a bit over the years. The red-headed bartender who didn’t know our names but new our preferred brew left and was replaced by a (I’m pretty sure we learnt she was) Thai girl who always poured the perfect beer and filled the jugs all the way to the top. A fire in 2013 was the cause for a round of renovations that left it lot cleaner and less battered, but still with a lot of its old personality. The menu, of course, shifted about as the kitchen staff obviously changed (the wedges stayed great, the pasta stayed shit). But it was always there, always a constant and what it meant to me (and the best mate I mentioned above) remained the same, so much so that a need to vent or relax or what have you could be announced with a single-worded text: “Lansdowne?”

Well, until now. It’s apparently been bought by the Academy of Music and Performing Arts, who are planning on turning it into a place of learning. A place of “study rooms, performance areas and recording studios.” Fuck me dead. I mean, yeah, fuck, they wanna turn it into a dance and musical theatre school. Just, good luck to’em I suppose, but I can’t help but feel I’m losing something important. Expect a lot of people are going to feel that way. It also doesn’t really matter that they’re going to try and leave it as a live music venue. It wasn’t just about the music (though for many that was definitely a defining part of its character), it was about the place itself. The history, culture and camaraderie that you only get in a proper pub. It was iconic and symbolic and the Lansdowne. What it was, what it is for at least the next few weeks, is being taken away from it. And that is tragic.

What’s got me is that I won’t be there for the end. My last schooner there was my last there. I can’t see it out properly, with a jug of good Aussie beer and a game of pool with its wonky cues, a cheap steak cooked medium rare in the beer garden, and a poor attempt to sing-along to whatever’s playing over the sound system. A good time with good mates before something that was so important to me ceases to be.

So I’ll simply have to say goodbye to the Lansdowne Hotel from here. Goodbye and good luck to whatever you become. You were too good for what the world is now.

If anyone’s in Sydney before it closes, do us a favour. Head in there and have a beer.

View From Across the Ocean (2/8/2015)

Not nearly the same, so stop telling him it is.

About a week or so ago I was mocked by a customer for being an Australian. He was a young man, just old enough to drink in British Columbia out with the family, and kept on calling me “mate” with a stupid grin on his face and a poor attempt to mimic my accent. “There you go mate,” he’d say. “Thanks mate,” he’d smile. “There you go mate,” he’d say again, just in case I didn’t hear him the last ten times. Kept on saying it every time I checked on the table. Now, I’m not averse to a little bit of ribbing over my accent or where I’m from. Some customers will call me mate once or twice in a good-natured way acknowledging that I’m not from around there. Usually I might be able to make a few jokes about the weather because of it (“it’s not that hot mate!”) or make fun of Caesars, the apparent national drink (“honestly, it’s like a nation-wide Stockholm Syndrome!”) I’ll frequently make fun of myself when a customer misunderstands or mishears me (“yeah, I talk funny.”) Nothing serious. But this kid, this kid was making fun of me. It was in his tone, and he just kept on fucking going. Got on my nerves pretty quick. But it was a minor issue, and I wasn’t going to call him on it. That’d only lead at best to lacklustre or lack-of-completely tip, or at worst a complaint to the manager (and “he kept calling me mate” would not be a particularly strong defence). So I put up with it, swearing up a storm when I was out of earshot in the kitchen but otherwise taking care of the table with my usual smile and care. Because that’s the job. You just gotta deal with shit like that.

Now, I wanna be very clear about something: this is in no way comparable to what’s been happening to Adam Goodes.

For those non-Australians who might be reading, Adam Goodes plays AFL for the Sydney Swans, was a goddamn recipient of Australian of the Year and is, very importantly, an Indigenous Australian. And over the past few years an alarming number of white Australians have been getting increasingly upset about this uppity Aboriginal who has no issue being proud of (and displaying) his cultural heritage and is quite willing to call out acts of racism when they happen. Honestly, man’s a fucking legend and an amazing player. Honestly, it is fucking disgusting how he’s being treated, what with the other team’s supporters actively booing him and the obvious targeted racism. Just as disgusting? All the white men telling him to just deal with it, telling him that it’s not racist, or telling him that he’s in the wrong for calling it for what it is when he experiences it. Ignorant, hurtful and indefensible behaviour. I’m not saying that there shouldn’t be a bit of sledging and heckling in sports, but all those white commentators who have had the privilege to have had never needed to deal with racial abuse and think it’s just par for the course need to pull their heads from out of their arses and recognise that there are lines that should not be crossed, and calling out racial abuse for what it is should be lauded instead of condemned regardless of whether it came from the mouth of an old man or a 13 year old girl. She didn’t call him “mate”. She called him an ape. That was wrong, and someone needed to tell her that. Saying that he should just put up with it, ignore it and let it continue is wrong, because racism (alongside homophobia) should not be tolerated in any professional environment.

It is gladdening to see the Swans, their supporters, NSW Premier Mike Baird, so many other members of the sporting community and commentary, politics and now, at last, even the Prime Minister stand besides Mr Goodes. Enough to drown out the arseholes standing against him? I reckon so. Especially as long as good folk follow in Mr Goodes’ example and call out racist shit when they see it.

Who will rid parliament of this troublesome speaker? … Oh, sweet.

Seriously, why the hell was Bronwyn Bishop still the Speaker for the House of Representatives (the lower house of Australia’s Federal Parliament) for so long? For those beyond Oz’s borders, a few weeks ago Ms Bishop got in a bit of trouble when it was discovered that she (and two staffers) spent $88,000 of taxpayer money on a whirlwind two-week tour of Europe trying to get support for a plum new job. Then even more trouble when it was learned our supposedly unbiased and impartial speaker spent over five grand taking a helicopter from Melbourne to Geelong to a Coalition Party fund-raiser, about an hour’s travel otherwise in her taxpayer provided commonwealth car. Yeah, let me repeat that. Five grand of taxpayer money to take a fucking helicopter because she didn’t want to be too late to a party. A fucking helicopter. It then took her 12 days to issue an apology so weak it could have been called Bud-Lite, showing a serious contempt for the people of Australia who were obviously outraged by her spendthrift ways. I mean seriously. A. Fucking. Helicopter. She lost the respect and confidence of the people and she lost the respect and confidence even of members of her own party.

Yet Prime Minister Tony Abbott failed to do the expedient thing and remove her, sticking by his chosen Speaker and merely putting her on probation. Meanwhile the Memes grew in number, everyone forgot about the Royal Commission into the Unions that had revealed some less than savoury donations to Labor Campaigns including Opposition Leader Bill Shorten’s, and Malcolm Turnbull once again reminded everyone about how great life would be if he was still head of the Coalition with a simple picture of him boarding a train to Geelong instead of a chartered aircraft. And, of course, everyone wondered when the axe would fall and Mrs Bishop’s head would roll off the block.

Well, it finally happened. She resigned, citing her “love and respect” of the parliament and the Australian people (Baaahahahahahahaha) as the reason for stepping down. Thank god for that. We’re finally rid of her. Maybe the House of Representatives will finally have a someone in the Speaker’s chair who takes the whole ‘impartial’ and ‘unbiased’ parts of the job seriously. The big question now is how badly bruised Mr Abbott is by the whole affair. Badly, by the looks of it, with a few broken ribs and Labor not letting up. I’ve seen no shortage of Abbott government detractors gleefully celebrating the fall of Mrs Bishop and the splash damage done to Mr Abbott in her wake. Schadenfreude. The PM’s announced review into MP entitlements might do a little to earn a bit of trust and credibility back, but his continued allusions to Mrs Bishop being a victim of the system rather than admitting she did wrong (and she did very wrong) isn’t going to do her any favours.

Anyway. I was going to have a go at Senator Cory Bernardi’s continued crusade against Halal food in Australia (now targeting the Australian Institute of Sport, who responded like a champ by apologising to anyone who might have eaten non-Halal food thinking it was Halal), but I think I’ve hit the Coalition enough for now. See you all next week.

Who does the Tomb Raider represent?

A ruling by the US Supreme Court has legalised marriage equality in all fifty states. Hooray for the gays! Well, hooray for the entire LGBTQI community, but that doesn’t rhyme as well. Glad to hear it. Hopefully it won’t be long before the same thing finally happens in Australia. Canada’s had marriage equality for years and they seem to be doing alright. Ireland certainly hasn’t been struck down by heavenly fire since its recent referendum, and you’ve got a pro-marriage equality PM in charge of the Conservatives in the UK. Life is getting better for non-hetero-normatives around the world. Now (as I’ve heard mentioned a few times already) begins the battle to remind people that LGBTQI discrimination and homophobia won’t just disappear because one bloke can marry another bloke, the same way that racism didn’t end in America with the end of segregation. But hey, one battle at a time and right now is a time to celebrate.

On another end of the news spectrum E3 has passed us by with much ado (depending on your perspective, quite possibly about nothing). I’m pretty stoked about Mass Effect: Andromeda, Star Wars: Battlefront 3 and X-com 2, am interested in Horizon Zero Dawn, was glad to finally see Evie Fry get her own trailer for Assassin’s Creed: Syndicate, and (unlike so much of the gaming population) don’t really give all that many fucks about Fallout 4, the remake of Final Fantasy VII or Shenmue III. Wish I gave more fucks about Mirror’s Edge: Catalyst. Each to their own, right? One of the games on display that I’m really looking forward to is Rise of the Tomb Raider, sequel to the 2013 reboot of the franchise. I was a bit fan of the 2013 game, finding its visuals stunning, its gameplay exciting and a younger Lara Croft’s genuine character development deeply engaging. If the new game is more of the same, I’ll happily buy it.

And I really hope that Lara Croft is still gay.

Well, that likely requires a little bit of explanation. Perhaps a better way of putting it is that I hope we can continue to assume that Lara Croft is, at the very least, not a cut-and-dry heterosexual.

For me, like so many others who played and enjoyed the game, this came from what we perceived about Lara’s relationship with her friend Sam (short for Samantha), who spends most of the game as a damsel-in-distress for Lara to rescue. While Lara obviously cares about the other friends who survived the shipwreck (and her own survival and rescue are important motivating factors), it is Sam for whom she literally scales mountains, butchers her way through armies and faces down (spoiler alert) an undead weather witch to save. And while the relationship we see is never anything more than platonic, well, you get the feeling that Lara probably wished for a little more.

Lara at Bar gray edited 14:7:15
“Surprised you didn’t say ‘put me in a tomb.'” “Seriously, don’t tempt me.”

This likely shows my own pop-culture conditioning more than anything else. If nearly two and a half decades on this earth watching and absorbing fiction have taught me anything it’s that you only risk life or limb doing that kind of shit for a person if they’re a blood relative or you wanna do the horizontal polka with them (trying to be a bit more poetic today). But there are those sideways glances, the concern, the way Lara relaxes in Sam’s presence, the way you can cut the sexual tension with a knife and everyone seems to notice except Sam and goddamnit Sam can’t you see that she wasn’t interested in meeting those cute boys she was interested in being with you because she loves you and why can’t you love her back! Why Sam? Why can’t you love her?

I’m joking. Mostly.

As I said, I’ve spent a lot of years being told that romantic love or simply reckoning that s/he would be a good root (not too poetic) is the primary motivator for grand quests of courage and daring do. So when I see (or am playing as) a character going out to rescue the princess locked in the tower I tend to make assumptions about the hero’s motivations. Reckon I’m not the only one. This is shifting as those creating that which we consume experiment with broader relationships. It can also be argued that in trying to make game protagonists the kind of blank slates upon which the player can project themselves we’re also seeing a natural decline in the old trope (this is something I’d like to go into substantially more in the future and will a little more in one or two paragraphs).

Now, is Lara Croft in love with Sam? Maybe. At least want to get into her knickers? I suppose that’s possible. Just because I think I see that subtext doesn’t mean it’s there in either the writing or the animation. It would also be possible for Lara to be gay and not want to bonk Sam. Despite the juvenile stereotypes film, television, books and games have hammered home for years it is possible to be friends with unattached members of the gender you’re attracted to without wanting to fuck them. And if Lara is sexually attracted to Sam she obviously respects her friend’s sexual preferences and is happy simply being best mates (and hell, if she’s willing to murder her way up a mountain to protect this relationship, I’m sure she’d be willing to take a few cold showers as well). But all of this focuses on a big ‘if’ that is never answered one way or another.

I’d like to direct you towards this great post from the blog Pfangirl Through the Looking Glass which, despite the title, weighs up the evidence for or against Lara being romantically inclined towards Sam with a focus on comments made by Tomb Raider writer Rhianna Pratchett, rather than which team Lara bats for. The post concludes that no, they’re just very good friends and Lara has fought so hard because she is protecting her surrogate family in a way that she never could for her biological parents, while being fairly and appropriately ambivalent about what Lara’s sexual orientation is (since it doesn’t matter in the context of the relationships we see and can possibly apply to in the game). Lara’s just protecting her best mate and there doesn’t need to be any more to it.

But I still reckon she’s into girls and hope that I can continue thinking so in the next game. This is a matter of projecting my own biases onto the character, assuming that language, subtext and motivation implies certain emotions. It shows how much we care about the characters that we wish to relate to them on a deeper level, and it is a credit to the writing that we can. It allows us to take the story and characters and see a narrative that is smaller, more personal, and sometimes far grander. Allows us to apply the plot and character development to our own lives and experiences. The story of Lara Croft in the 2013 reboot is very much a coming of age story. I can’t help but imagine there must have been some out there who saw their own adolescences mirrored by Lara’s struggle and transformation from privileged (if already physically tough) academic to ruthless survivor. Perhaps saw their own fear of losing their close friends and family as they “become who we’re meant to be” in Lara’s fear of losing her friends and family as she starts her own journey to do the same. Ultimately she is able to keep many of her friends, albeit at a cost, and is stronger because of it.

Maybe I’m just pulling this all out of my arse. I have a habit of doing that. But I don’t reckon it’s too unreasonable a suspicion.

So, is the rebooted Tomb Raider gay? Maybe. I think so. Others might see her as straight, asexual, bisexual, or decide it simply doesn’t matter. And in a large way it doesn’t. It doesn’t effect the gameplay, plot or (arguably) the character herself. In another way it most certainly does. Lara Croft is the first lady of gaming. She holds a special place amongst such less inspiring characters as Ms Pacman and Princess Peach as being one of a very small handful of female game characters that has managed to earn a presence outside of video gaming community within the wider pop cultural awareness. What happens to Lara, the way she acts and who she is, is important because she represents by default so much of the past, present and future of the gaming population. There’s a reason so many people were upset at the treatment of Lara in the comments by the designers  before its release and in the gameplay itself. The graphic death scenes, the attempted rape, the remarks by a developer that they hoped players would “want to protect her” as she is continually beaten down, all seemed to be an attempt to de-power and diminish a character who for so long was one of the few female-starring power fantasies. I think she’s still a powerful character (and it is hard to argue that she wasn’t, at least by the end of the game, pretty fearless and very bloody deadly).

I’m a straight white male. I am fucking overrepresented in all aspects of western popular culture. What happens with a character like the Tomb Raider is important because awareness of who and what she is reaches beyond the video game community. They don’t have to outright call her gay, straight, bi, ace or any other colour of the rainbow. They just need to allow the room for players to apply their own emotions, assumptions and biases to the character. To see their own story reflected in hers. To represent them.

Honestly, it makes for a more interesting protagonist anyway.

Waltzing Matilda and back again.

Love how the seats of the stadium already wore the Aussie colours.
Love how the seats of the stadium already wore the Aussie colours.

The clouds began to gather around mid-afternoon, with the first few drops falling fat and heavy as I left the hostel to head towards the stadium. It began to really come down just as I threw myself into the shelter of the bus stop where I was able to watch as the less fortunate trudged, sprinted, strode and skipped through the powerful rain. By the time I arrived at and entered Edmonton’s small yet grand Commonwealth Stadium the rain had slowed down to a steady trickle that left my t-shirt damp rather than soaked through. Admittedly this was a bus ride, train ride, poutine, whiskey and coke, and great conversation with a couple of Canadians also heading to the game later. But that downpour had been brutal, and the sky was still filled with brooding grey clouds. I found myself grinning as I entered the stadium when the music blaring over the loudspeakers switched to AC/DC’s Thunderstruck. Seemed appropriate. I grabbed a beer, a Budweiser unfortunately but watching the Green and Gold play in a stadium requires at least a few beers, and settled into my seat just as the women from both teams ran onto the field.

Australia versus Sweden in their final group match of the 2015 FIFA Women’s World Cup. Green and Gold against Blue and Yellow. The Matildas against the Blågult. It was a fantastic match.

Australia went straight on the offensive, initially maintaining strong possession and keeping it in Sweden’s half of the field with a high-energy, high-speed attack. For a few crucial minutes after the kick-off the Matildas were all over the blue birds from Sweden, before a well aimed kick sent the ball over the heads of their defenders allowed a magnificent run down the centre of the field by Lisa De Vanna and an appointment with the back of the net, leaving the Swedes a little (ah ah-aah ah ah-aahhhh) thunderstruck before the tenth minute. But they recovered quickly enough and equalised before the twentieth with a magnificent bit of passing in front of the Aussie goal. There was more than a little booing from the Australian fans (we’re not the most gracious folk), but I couldn’t help but begrudgingly applaud at a neat bit of foot and teamwork.

With the score tied both teams settled into a long slog, punching at each other up and down the field (thankfully not literally this time… I’m looking at you Nigeria) attempting to force an opening. The Matildas seemed to try and use their possession of the ball to draw the Swedes into the Aussie half of the field to create an opening where their quickness would be an advantage, while the Blågult forced more than a few Corners to attempt to get past the Australian defence. The Swedes were skilled, clever and worked great together. The Aussies were fast, creative and just a bit cheeky, kicking the ball between the legs of the odd obstinate Scandinavian (fool me once shame on you, fool me twice shame on me. Fool me three times? Well that’s just fuckin ridiculous).

I wanna talk up the Australian team, but it was tense and the Swedes looked like they were starting to dominate more than once. But that was what made it such an amazing game to watch, and I reckon when a girl wearing the Green and Gold managed to clear the ball after a hard scramble during a Corner we cheered even harder than when that first goal was scored. We’d think or mutter some variation of “bloody hell, that was close!” and get a few seconds of relief before the ball found its way back into our half chased by a woman in blue and the dread would kick up again.

But when that final whistle blew, mate, I can’t describe the elation of that moment. It may have been an even score but as far as every Aussie present was concerned it was a victory. The Matildas had just needed that single point from a tied game to guarantee getting past the group stages into the knock-outs, while Sweden had to rely on the Nigerians not pulling off an upset (that they’d proven themselves capable, if not likely, of delivering) and beating the Americans. But we just needed a tie. We were through. So we cheered and bellowed and gathered around the edges of the field to celebrate our champions like the conquerors we believed them to be. Still believe them to be. Know they are. Well done girls. You’re through.

Gathering to celebrate after the match. Not the most dramatic shot, but a moment worth capturing regardless.
Gathering to celebrate after the match. Not the most dramatic shot, but a moment worth capturing regardless.

A lot of people were surprised when I told them I’d flown to Edmonton all by my lonesome specifically to watch the game. I was a little shocked at all the shock. Can’t help but feel that there’d be a bit less of it if it had been the men’s team playing. It really didn’t seem like all that big a deal. The Green and Gold was being worn at a major international sporting event. I wanted to catch at least one match, and there was no guarantee that once they got through the group stage (never doubted they could) they’d be playing in Vancouver. So I caught a plane to where I could.

Was it worth the time, expense and effort? Pounding on the empty seat in front of me after that first goal was scored because my own clapping didn’t seem loud enough. A murmur to my left that “Lydia’s back!” after the amazing Miss Williams made a fantastic save. Watching De Vanna grab Larissa Crummer as the former came off the field substituted for the latter, yelling something at the young player. I don’t know what was shared between the two, but it looked fuckin’ epic. Laughing with the crowd as the Ref signalled the two teams to play on after a Swedish girl wasted a free kick straight into the leg of an Aussie girl a few feet away in the dying minutes of the game. The simple goddamn joy when the final whistle was blown, and we knew they were through the ‘Group of Death.’ Of course it was bloody worth the effort.

I regret that I didn’t get to watch the game against Brazil. I was on my way to work, unfortunately, when it happened. I’ll tell you what, there’s a lot of surprised Canadians (and others) who have learnt to respect the Matildas. Learnt they are a force to be reckoned with in international soccer. It’s great.Good luck with the game against Japan ladies. We all know you can win it. We all will be cheering for you. And no matter what you will be our conquerors and we will be proud.GO THE MATILDAS!

Parental guidance, or why I loved Mad Max: Fury Road

Max and Furiosa, sketch

As always, heads up that there are some spoilers ahead. Y’know what? Go see the movie first. Go see it. It’s brilliant.

There’s a scene around the middle of the Mad Max: Fury Road that I think sums up what makes the film so great. The appropriately named War Rig (a jury-rigged armed, armoured and supercharged oil tanker), carrying (the also appropriately named) Furiosa, Wives, a changed Nux and a less reluctant Max, has become bogged down in the wet soil and sand of what we might assume is a desolate former swamp. Behind them the war lord in charge of the Bullet Farm (an ally of primary antagonist Immortan Joe) and only one in possession of a vehicle with the treads necessary for traversing the treacherous terrain quickly, is closing in. Bullet Farm. It’s a clever name that draws upon an offhanded remark by one of the wives, the Capable I think it was, that one of her relatives used to call bullets “antiseeds. Plant one and watch something die.”

The sun set some time before, casting the world in a blue filter that marks a striking contrast against the reds and yellows of the wasteland during the daytime and forcing the (again, appropriately named) Bullet Farmer to probe the darkness with a bright white spotlight (and randomly directed shots from his enormous arsenal). Planning to slow down the progress of their pursuer Max kneels down with a scoped rifle, takes aim at the spotlight, fires, misses. Again, he takes aim, fires, misses. Is informed that he only has two shots left for that rifle. For a third time, he takes aim, fires. For a third time he misses. One shot left.

Before he can take it, before he can hit or miss, Furiosa comes up behind him. Max glances at her, back down the scope, then hands her the rifle. We, the audience, already know she’s a brilliant shot with this weapon. We saw her using it to pluck motorcyclists out of the air like clay pigeons as they jumped over the War Rig, then use it to pick off an approaching straggler well in the distance. What makes this scene something special, why it is such a fantastic demonstration of the evolved relationship between the characters and their combined strength is that Max doesn’t get up. He remains kneeling, allowing Furiosa to rest the stock of the rifle on his shoulder as she takes aim at the approaching spotlight. He doesn’t need to be told, he just does, and while he’s obviously not entirely pleased by the thought of having a gun fire right next to his ear, when Furiosa says “Don’t breath,” he doesn’t. She pulls the trigger. The spotlight shatters into the face of the Bullet Farmer. The ambient noise of the film is replaced by the high-pitched whine of Max’s dying ear cells (there’s a reason you might not be happy about someone firing a gun right next to your ear). He doesn’t complain, just gives his head a shake.

A lesser character in a lesser film, with a lesser writer or director, would have felt the need for their male title to try and reassert some dominance and masculinity after being used as a prop by the female lead. Maybe with an offhanded remark about how he “was just about to do that” himself, maybe claim that some blunt force trauma to his head which occurred in an earlier fight (while saving the lady’s arse, of course) had thrown off his aim. Not Max though, and not Fury Road. He doesn’t say much at all. Just gets up and joins the others in getting the War Rig moving again. Cause we’re not watching Max’s story, we’re watching Furiosa’s story from Max’s perspective. It is Furiosa’s ambition, strength and desire that propel the story forward and drives the action. Max’s role is to support her in this, keep her moving forward, and at the end point her in the right direction to achieve those ambitions.

It reminded me of my parents. The supporting relationship, I mean, not the gun play. Both of them have their own plans, dreams and ambitions. When one needs to do something to achieve their goals, the other is there to provide the moral and physical support necessary to do it. Of course a big part of those ambitions was raising me and my siblings right. Making sure we achieve what we want to achieve.

The movie is a master-class in ‘show, don’t tell‘ and it’s what makes this film such an absolute joy of stoic characters and insane action. One of those important things is the relationship between Max and Furiosa. It is Furiosa’s desires and ambitions that are ultimately achieved, but I believe she could not have achieved them without Max’s help. Right here I want to be very clear that this is not a statement against Furiosa. Some would call her the best female action hero since Ripley in Alien and Aliens. I would call her better. She’s smart, fierce and amazingly capable. As I said, she drives the action, the plot and the motivations of the other characters. Furiosa is the knight errant rescuing the princesses from the tower, but Max is her squire. An important part of a more important character’s story, providing an extra pair of hands to maintain their steed, an extra fighter when she’s driving, a driver when she’s fighting, the hardened reinforcement to keep moving forward when she desperately wants to turn around but knows it would be folly (you know the scene if you’ve seen the film… “under the wheels”) and in the very end the herald announcing the end of her quest and displaying the trophy of her victory. In return for helping the hero on her journey Max receives the things he lacked travelling alone through the wasteland. Respect. Companionship. Hope. A cause worth fighting for beyond survival. Identity. Someone to witness who he was, who’d also understand what he was. Empathy. The Wives.

Fuckin’ hell, I cannot stress just how important the wives are to both Furiosa and Max. I’d call those two each other’s moral compasses, but it is the Wives who are the north that both end up trying to reach. A few commentators and reviews of Furiosa have missed the fact that in her first face-to-face meetings with both Max and Nux she tries to put them both down. Unsurprising, considering the context in which she meets them (threatening her and the women she is protecting with a shotgun and sneaking through the Rig to kill her, respectively). In both cases, it is the Wives that influence her actions during and afterward. It is the fact that Max, a feral dog after years in the wasteland with only his hallucinations for company, only bares his teeth (and nicks their ride, admittedly) even after Furiosa presses that shotgun against his head and pulls the trigger. He doesn’t harm the girls beyond what could easily be argued was necessary for his own survival, and so she sees the potential in trusting him to protect the Wives in the next scene. Between this she is ready to gut Nux but the Wives stop her. They call him a confused boy and his death as unnecessary. After this, it is the empathy of one of these wives that sees a scared, lonely and confused Nux (who knows he cannot possibly rejoin the society that was his whole identity, his whole existence) change sides and fight to protect the women who showed him compassion. In the end he does not desire to ride through Valhalla, shiny and chrome, he wants to be remembered by someone who genuinely cared about him.

As for Max, well, by the end of the movie he may not be sane but his experience with the Wives has reacquainted him with a sense of justice that he thought was dead at the beginning of the story. He sees Furiosa, who wants to do more than protect them, and grows from that. She wants to give the girls a chance to grow, live, make their own decisions, be more than just property, live up to their true potential. Is it Maternalism? Maybe. Probably. It certainly contrasts pretty sharply against the toxic paternalism and patriarchy of Immortan Joe and his hyper-masculine death cult. But isn’t that what all good parents want regardless of gender? For their children to live, thrive, and reach their own potential? To be happy? I bloody think so.

That’s what I think this movie is about. Two parents helping, learning from and supporting each other to give their adopted children a chance that they never had (or in Max’s case, was never able to give to his biological child… if we assume this is the Max from the original). A victory of Parentalism over Paternalism and Patriarchy. That is wonderful.

It also has a guy playing a flame-throwing guitar on the back of a giant doof wagon. That is also wonderful.

Go see Mad Max: Fury Road. It is wonderful.

View from across the ocean (28/5/15)

I said it a couple of weeks ago and I’ll say it again. Politics is weird. Bit more emphasis this week.

Let’s start with the Agriculture Minister Barnaby Joyce getting on TV and letting us all know that Johnny Depp, currently on the Gold Coast filming the latest likely far-from-greatest Pirates of the Caribbean film, had to either send his Yorkshire Terriers (delightfully named Pistol and Boo) back to Hollywood or they’d end up being confiscated by customs and, I shit you not, euthanised (the terriers were undeclared by Mr Depp and not noticed by customs ’cause he arrived by private jet. This has apparently garnered a lot of attention in the USA (because of course it would), though I haven’t seen much about it on the Canadian news I occasionally follow (admittedly I don’t follow a lot), so it’s probably not news to everyone. But goddamn, I like picturing the scenario that led to a government minister getting on national TV and threatening a celebrity’s dogs. I can just imagine some customs officer reading through some magazine during his or her lunch break, seeing a picture of Johnny walking his dogs and going “Shit, did he declare those?” then showing it to a supervisor who decides to send it up the chain (’cause would you want to make a decision about what to do about Johnny Depp’s goddamn terriers?) in a progression of similar scenes until it landed on the desk of Mr Joyce, who I assume immediately called a press conference (with the Facebook ‘like’ button or hashtags appearing comically in his eyes). He certainly seems to have enjoyed all the press a bit too much (enough to get Kyle Sandilands to call him a wanker, and Kyle Sandilands would know). Maybe he was just hoping that Depp would pack his bags and go with them. I mean, none of us want to see another Pirate of the Caribbean film, but this isn’t the way to stop it Mr Joyce. This isn’t the way. The dogs, as I understand it, have since been sent home on another private jet.

Credit where it’s due, when Mr Joyce wasn’t threatening famous people’s pets this past week or two he’s been trying to calm down the anti-Halal movement amongst some of the Coalitions fan-base. And members. Senator Cory Bernardi, whom I have previously indicated I have a very low opinion of (and that ain’t fuckin’ changing any time soon), has managed to wrangle a Senate Inquiry into the Halal certification “racket”.  It’s alright though, ’cause he’s probably had Halal food before and it didn’t bother him too much (on an Emirates flight and everything!) He just wants to make sure people have all the information so they can make ethical decisions about what they eat. Because if you’re gonna be an Islamophobe you may as well have the government giving you advice on best practice. Thankfully members of the government across the lines who aren’t complete fuckwits, including Cruela De Vil himself Agriculture Minister Barnaby Joyce, have pointed out that getting rid of Halal certifications will make it awfully hard to export our beef to such mostly-Muslim nations as Saudi Arabia and Indonesia. This would be bad for consumers, who’d see the price of meat go up to cover the loss of international markets making it more expensive to put meat pies on our kid’s plates (won’t someone think of the children!), and worse for the farmers who are already officially dealing with a major El Nino event and another big draught (won’t someone think of the farmers!) If you can’t beat’em with an argument about not being a bigot, beat’em with an argument about not ruining the lives of our farmers and small businesses.

Then there was the insurrection (love that word, don’t get to use it as often as I like) in Cabinet this week, over a proposal by Immigration Minister Peter Dutton, backed by the PM, to revoke the citizenship of sole Australian citizens assisting terrorists. Those who stood against such a suggestion included such lofty figures as Malcolm Turnbull, Julie Bishop and (dum dum duh daaah!) Barnaby Joyce. Unfortunately, Mr Dutton is still to be given the discretion to revoke the citizenship of dual-nationals for suspected crimes (not convictions, suspicions). I won’t go through all the reasons why I think that’s a bad idea, because other people already have far more eloquently then I’d be willing to. Suffice to say that while I, like so many others, would like to wash my hands of the Aussie-born arseholes posing with assault rifles, black flags and severed heads, revoking their citizenship is an impractical move that raises all sorts of issues regarding rights and discrimination, that is more likely meant to appeal to our knee-jerk intuition and secure a few more ‘tough on national security’ points at the polls than to actually discourage and prevent home-grown terrorism.

Then there was the budget. Good god there was the budget. The feel good budget. The fair budget. The budget of a desperate government knowing that it wouldn’t survive if it pissed off ninety percent of the voting public a second time. And, well, they managed to deliver, more or less. It’s certainly not the kind of budget to get economists jumping for joy. Too many cuts and some big, expensive plans for the future (like new tax write-offs meant to get small business owners on side) without any notable revenue raisers, or even the cauterising of the notable tax-dodges (like on high-income superannuation and negative gearing, something my generation will keep on griping about). Then there’s the piss-weak funding for everyone-agrees-this-is-a-problem-but-no-wants-to-do-the-hard-work-to-fix-it issues like preventing and reducing domestic violence. Oh, and of course there was the hope that no one in the media would pick up on the fact that Labor’s 18 billion dollar deficit was a “budget emergency” but a 44 billion dollar deficit isn’t.

Mr Abbott went and coined the term “Tony’s tradies,” an homage (a proper homage, where you don’t pronounce the ‘h’ and everything) to “Howard’s battlers,” the traditionally Labor-voting working class that kept former Prime Minister John Howard in the top job. Everyone seems to have ignored and forgotten it after having a good belly laugh (seriously Mr Abbott, surely you can hire someone to come up with better than that). The budget has certainly been better accepted than the last one, and the appeal to the middle class was probably the right way to go. God knows it’s nice to have a budget with a positive spin, trying to boost confidence instead of screaming that the macroeconomic sky is falling. All in all the Coalitions top players have done pretty well for themselves as well, bar a few slips here and there. At least they’ve done a far sight better than last year. Enough, at least, that Bill Shorten will actually have to start singing for his supper as Opposition Leader instead of just letting the Coalition do all the work for him. Can he do it? Maybe. I’m not filled with confidence over his past performances. We’ll just have to see.

Except Joe Hockey, of course. Couldn’t let a budget slip by without alienating another chunk of the electorate. This time? Mothers, wroughting the Paid Parental Leave system without their husbands’ knowledge. Ah well, such is life.

Joe Hockey and random talking Edited 28:5:2015
I really need to draw another Joe Hockey. The real man’s jaw is squarer than I do him justice. It’ll do for now though.

Truthfully though, the Opposition’s budget response was not any better, leaving me pining for the days Julia Gillard and Wayne Swan. Say what you want about how they came into leadership of the Labor party, they could put together a budget.

Continuing on. The recent yes vote in Ireland in favour of marriage equality has spurred on other nations to act, Australia amongst them. The Greens made a push in the Senate, and a few days ago Bill Shorten and Tanya Plibersek announced they would be sponsoring a bill in the Lower House. While I desperately hope it passes, and there’s good noises coming from all sides, there is more than a little doubt since it would be a ‘Labor’ bill being passed, rather than one that the whole Parliament could own (which Mr Abbott would prefer and would likely be more successful). Here’s hoping though.

In international news, the UK re-elected the Tories with a surprising majority, immediately filling my Tumblr feed with commentary from disenfranchised Scots who were just so disappointed with the rest of the UK. Seriously. I mean, I’m a left-leaning Aussie living in Canada, but it seemed to me like Cameron and crew were the best option in what is still a sensitive economic climate (but what the bloody hell would I know, yeah?) Shit, you guys have got an economically responsible government that’s being kept in check by a pro-Europe progressive PM with a decent track record on minority rights. Do you have any idea how hard it is to get one of those? Australia’s last one was in the bloody 80s. A definite negative, however, is that Mr Cameron has bowed to populist and party pressure to try and renegotiate the UK’s place in Europe and then hold a ‘in or out’ referendum on the matter, but no one’s perfect.

And, of course, there’s the FIFA scandal. Not much to say about this, aside from a very loud well it’s about bloody time. Funny thing, I’ve seen it a lot on the news over here in Canada where the FIFA corruption scandal is so shocking and alarming. There’s been very little about it on the Aussie news sources I kept up with beyond the occasional article updating on the allegations or calls for Sep Blatter to resign. I think for a lot of Australians the reaction’s been a bit like, “You say FIFA’s corrupt? Next you’ll be telling me the sky’s blue and water is wet.”

Alright folks, talk again soon.

Where’s she at then?

Assassin male and female blank Edit

I scribbled this out last year, just before Assassin’s Creed: Unity came out, when Ubisoft was taking flak for failing to include playable female characters in the co-op because it was too hard and expensive to animate them. Made one of my sisters chuckle, flew right over the head of my brother. He’s 14, god bless him, and just doesn’t quite yet have the best grasp of sarcasm and irony. He’ll get there though. Anyway. Fortunately for Ubisoft, the controversy (in my experience at least) died down a fair bit once the game itself was released. Unfortunately for Ubisoft that was because Unity turned out to be glitchy nightmare fuel (which sidelined women in plenty of other ways). Apparently animating male characters is hard and expensive too.

But it’s a new year, a new Assassin’s Creed has been announced and low and behold Syndicate (set in Victorian era London, at the height and centre of the Industrial Revolution) will star not just a mutton-chop and top-hat sporting male playable protagonist, but a female playable protagonist as well! We’ll be playing as twin sibling assassins Jacob and Evie Frye as they battle to free London from the oppressive yoke of Templar rule by murdering them and their mates. Good stuff. They’re saying we’ll be able to play through most of the game as either character, aside from a few specific missions for each where they get their own character development. Great stuff. And hell, by the looks of it the gangs of London that will make up both the player’s and the antagonist’s armies of underworld gangs will be equal opportunity employers, meaning we’ll have contextually appropriate female opposition to stab. Fantastic stuff. Wait… yes, that’s still good. People are rightfully excited. Yet, after checking out the first few trailers, pictures and gameplay video I can’t help but think, “So, where the flying fuck is she?”

Seriously, look at the announcement trailer:

You hear Jacob talking, see Jacob standing in front of a growing army of street thugs, see Jacob leaping about and stabbing people. No noticeable Evie.

Then there’s the first cinematic trailer:

Again, Jacob talking, standing, leading, leaping and stabbing, along with him flying up walls with some sort of grappling hook launcher/retractor… which is actually pretty damn cool. Still. No noticeable Evie.

But wait, there’s the pre-alpha gameplay footage that’s just come out!

And there’s Evie! In the cut scenes! She does bloody exist! Of course, we only get to see her in those cut scenes and at no other time during the entire walkthrough. And even then Jacob takes the centre stage as the driving force of this particular (I suppose you’d call it a) plot point, with all the exciting lines and sense of humour, while Evie is calm and politely apologetic.

Ubisoft have since released a trailer introducing us to Jacob Frye, but seem to think another introducing us to the brand new collectibles is far more important than a trailer introducing us to one of the main playable characters. Shit, even the box art has got Evie crammed to the side while Jacob takes front and centre.

Now, I know it’s early days. I know that at any point the marketing team might flood us with information and images of Evie being the arse-kicking heroine that (I bloody well hope) we all expect her to be. I know that the creators are actually pretty decent at writing diverse and nuanced characters and they have far from the worst reputation when it comes to writing women. I know that they might simply be underplaying their first playable female in a main Assassin’s Creed title, not making a big deal out being able to play as a chick because it really fucking shouldn’t be. I know that the apparent sidelining of Evie in this first round of promotional material may have more to do with the marketing team still being terrified that boys think playing as a girl is ickie than with the game or developer following the same train of thought (I know that this disconnection between marketing teams and developers is still a major problem in Triple A gaming). I know, I know, I know. If you call me anything you call me fair-minded. The problem is that I do not have a reason to trust Ubisoft.

I can’t help but feel that a big part of the reason Evie will be a playable character is Ubisoft reacting to all the flak it took last year. And there’s nothing wrong with that. One of the great things about the video games industry is the way the interaction between player and developer, consumer and creator. It also goes without saying that including a playable female character is a big progressive step forward. But if they end up largely side-lining or stereotyping the character (in the game or the promotional material) than it won’t be nearly big enough, especially since it’s already been shown that including playable female characters in the story and marketing won’t hurt game sales.

Look at Bioware and the advertising for Mass Effect 3, where it reacted to the fans demanding that FemShep be featured in the art and marketing by allowing them to select a default look and then putting her in trailers and artwork, something that the developer carried over to the advertising of Dragon Age: Inquisition, where the narration of trailers was voiced by the actors playing both the male and female Inquisitors, and the main box art featured an ambiguously armoured figure. When Blizzard received complaints that it was using the same (stereotypical) body-shapes for its female characters in upcoming title Overwatch it responded with the (absolutely badass) Zarya. Both companies received a lot of goodwill from their fans for their responses, so there’s no reason for Ubisoft not to follow suit. But I’d argue that both Bioware and Blizzard (even when owned by EA and Activision) have a far better history of positive female representation in their games (not perfect, but definitely better) than Ubisoft’s development studios and the publisher itself do. Shit, when I googled “list of Ubisoft female protagonists” all I got was a bunch of articles about the controversy I mentioned in the first paragraph of this blog, about Ubisoft’s lack of female protagonists.

So when I don’t see the lady in question featuring prominently – or at all – in the first round of announcements and hype beyond “you’ll get to play as her, we swear!” I just can’t bring myself to take their word for it.

Now, I’m probably just being facetious. Evie will probably be a great character with a great story and great development. And god knows I probably won’t have access to a console or PC capable of playing it come Syndicate‘s release. I’ll also mention that the only two Assassin’s Creed games I’ve enjoyed enough to play to the end were Brotherhood and Black Flag, so my opinion probably doesn’t matter all that much.

But still. Ubisoft need to be held accountable. It’s not enough to be able to play as a chick, she needs to be treated with the respect and power that the male characters of your games receive. At the very least, she needs to be given her own trailer before one announcing the fucking pre-order bonuses.

Three Months in Vancouver

To the girl who caught me staring as she was crossing Robson St on Granville. ‘Bout a month ago now, some time in the evening, I think it had been raining that day. It’s unlikely you’ll ever read this, or recognise yourself if you did, but I just wanted to be absolutely clear if you ever did. I was not checking you out. When you spotted me watching and smiled coyly to yourself, that was not the reaction I was hoping for. What I wanted was for you to hurry the bloody hell up. You’d started crossing after the red hand had stopped flashing and weren’t even halfway across when the lights turned green, walking with a weird shuffle that barely put one foot in front of the other. I was hoping a judgemental stare would get you to cross a little faster, so that the poor motorists waiting for you to drag your slow arse across the street might get a chance to cross the intersection before the lights turned orange and red again. Alas my face is not the most expressive of mugs, and you maintained your crawling pace all the way across, smiling knowingly. It was fucking discourteous.

To their credit, and my surprise, none of the drivers being held up by this bird leant on their horns or vented some frustration. I wasn’t sure if that was because of stereotypical Canadian politeness or it was just that time of the day when everyone was exhausted and just didn’t give a damn anymore. Given my experience as a pedestrian dealing with Canadian motorists so far I’m inclined to guess it’s a bit of both, but more former than latter. Canadian drivers are so goddamn polite, using their horns more often than not to warn that they’re passing close by a pedestrian instead of as the (otherwise universal) signal for “get the hell out of my way” that I’m used to from back home. It seems like the greatest danger a pedestrian has to worry about are folk on skateboards (and they are bloody everywhere) and tripping over a homeless person camped out on a foot-traffic heavy corner. It’s a far cry from negotiating the intense and impatient streets of Sydney. An even further cry from some of the other cities I’ve visited. Like Rome, where you just cross the road and trust that the guy or gal in the speeding fiat has that unique Italian instinct that allows them to miss a crossing pedestrian by, to quote an old mate of mine, the width of a bee’s dick. Or Hobart, where I’m surprised people attempt to cross the road at all. Seriously, Tasmanian drivers see someone on a zebra crossing and they floor it.

If I had to describe my current state of affairs it’d be with the word ‘settled’. I’ve settled in at work, after a second move I’ve settled into a good house (and I’m not unsettling anytime soon, my bags are fucking heavy), I’ve settled into a loose routine around getting from one to another, I’ve settled amongst the regulars at a few bars and cafes that took my fancy. It’s been three months and I feel that I can finally claim I’m living in Vancouver instead of just hanging about and hoping stuff works out. I’m asking for time off and making plans to expand my experience in Canada. Hopefully Edmonton (Matildas game) in a month and Montreal (comedy festival) in July. Fun times.

But being settled also means that the parts of life that were novel when I arrived are now just irritating, and the parts that were irritating back home have lost the novelty of occurring in another country.

Cyclists catching the Skytrain (still a pretentious name). There are always the good ones, old hands at taking their preferred method of transportation on a necessary stretch of public transportation who know how to do so without inconveniencing anyone and inciting the anger of everyone around them. But there are plenty who simply don’t know how to take their bike on the train without nearly braining someone with their front tire (gotta love young hipsters), or simply don’t fucking care who they inconvenience by parking their bike across the doors or row of empty seats.

A collection of the young and well-intentioned collecting or advertising or something for the Red Cross at Granville Station almost every time I passed through, during the day, for about two months. Not normally something that would bother me, except they kept using a ‘conversation starter’ that began to get on my nerves. “Have you heard about the Red Cross?” When they finally stopped appearing on the steps just inside the entrance, presumably to some new patch of NGO-promoting territory, I was about ready to rip into the next person who asked if I had “heard of the Red Cross.” Like, “What, you mean an institution that’s been around for a century and a half helping people during and after wars and natural disasters that is rightfully culturally synonymous with humanitarian aide, relief, rights and donating blood? Yeah, I may have fucking heard of them. Has anyone not heard of them? Do you really want the money or blood or whatever from the kind of person who has never heard of the Red Cross?” I know it sounds stupid but it’s not a great sales tactic to accuse your possible consumers of ignorance and stupidity right off the bat. Hurts my professional pride you could say. Find something better guys.

Hare Krishnas playing accordions, singing their group’s name and dancing on the street was interesting at first since it’s a rare sight in Sydney (wow, that sounds really patronising), but is now just noise pollution and occasional cause of a bottleneck on the pavement (yeah, definitely sounds patronising). They’re not hurting anyone and they’ve got a right to proselytise, so power to’em, I’m not about to tell them to stop. It can still be a bit of a bother weaving between a crowd out enjoying the sun who’ve stopped to watch the rhythmic musical repetition of “Hare Krishna” when you’re in a rush. Suppose I’m less annoyed by the lady with the accordion than the tourists watching the show.

Shit, I’m not a tourist anymore, am I? I mean, I was never really a tourist in much of the traditional sense. I never really am. But I could at least call myself a tourist for a little while. Now I’m just another bloke living in Vancouver, getting annoyed by a gaggle of rubbernecking tourists acting like they’ve never seen a busker (or Hare Krishna) before.

Of course I still get to enjoy all the wonders of being a foreigner in a strange land. Y’know, like needing to have cultural references explained to you (say, a TV show that never quite made its way overseas) or being asked if other cultural references exist back in Australia (I have, for example, been asked if Aussies had heard of Pink Floyd). I know I haven’t got it bad, I’ve gone from one English-speaking country to another with a lot of shared history, society and culture. Still every so often asks me a question using a local phrase or for an object with some slang name and I’ve had to give a tentative “maybe?” then run off to find someone who can tell me what the hell they were talking about.

Meanwhile I’ve had to cut back on my own slang, lest no one know what the hell I’m talking about. I’ve also had to cut down on my heavier language. Calling someone a “cunt” round here is no longer a term of endearment (unless they’re an Aussie, Kiwi, Irish or, mostly, from somewhere on the rest of the British Isles). That’s not to say they don’t use the word, they’re just… not very good at it. Yeah, that’s probably the best way of putting it. Let me put it this way, while walking down the street I heard a local woman call another local woman a “darn cunt” (then spit at her). A “darn cunt.” Darn. Darn. Shit, I’ve mentioned before I come from a land where using the word in a variety of creative and contextually appropriate ways is practically part of the high school curriculum, but I ain’t ever heard someone say “darn cunt” before. Seems a bit too half-arsed to be a proper insult. I mean, at least go all the way and use “damn” instead of its goody-two-shoes younger sibling. Just, yeah, it stood out.

Mind you, I probably swore more than is socially healthy before I climbed onto the plane three months ago anyway so it’s probably not a bad thing I’ve cut back.

What’s surprised me is how many people have no bloody clue what my accent is. I kinda expected the Australian accent to be a little more recognisable than it apparently is. I’ve been asked if I’m English, Irish or Scottish more times than people have guessed Australian. My theory is that I’ve been speaking slower and more clearly since arriving, lest no one understand what the hell I’m saying (we speak very quickly in Australia, and how much you move your lips/open your mouths depends on what part of the country you’re from). I don’t mind it, and I don’t mind being asked where I’m from, I just thought there were enough examples of Aussie accents floating around in popular culture for it to be a little more easily separated from other English speakers. I guess, really, there aren’t. Aside from Crocodile Dundee and Mad Max there aren’t many Australian protagonists (or even many side characters that move beyond minor). Most North Americans have probably heard Australian actors speaking with constantly slipping American accents or vaguely Olde English sounding shouts than their natural accents. Experience and hindsight.

The weather’s getting better, sunnier, warmer. Most days this past week I haven’t needed to wear a coat out. Time to go out and do things other than barhop, I guess. Not sure what. There’s plenty of tracks to trek, I guess. Someone mentioned white water rafting. That sounds fun. Summer in Vancouver’s apparently filled with festivals and markets and general merriment. Better be fun, the locals have talked it up so much. I’ll still be barhopping. I still love barhopping. Will probably do a bit of that tonight. But I need to start doing things in the sun as well.

So, yeah, not the most exciting three months. I’ll admit that. Been working hard, weather’s been nasty on my days off, but life is good and Vancouver’s a fun city that’s apparently about to get funner. And it seems that there’s Tabasco sauce everywhere that serves food. I goddamn love Tabasco. I wouldn’t have realised that if I hadn’t come here. So if nothing else comes out of this stay, there’s that.