Tracer might be gay but everyone wants to f*** Mercy (Part Three)

The ongoing success of a game, franchise or IP is reliant on its fan base, this much should be obvious. But is a fan base reliant on the fanart and fanfiction it produces and shares? That is a more difficult question to answer. In my (as always, admittedly uneducated and inexperienced) opinion the short answer is “no”. The longer answer is still “no,” only with a “but it’s still important to a great many fan communities, and clever developers and publishers recognise that fact” attached. But we’ll come back to this in a minute.

In Part One of this series I explained how the decision by Blizzard to put Tracer in a canonical same-sex relationship – thereby making her the first canon LGBTQI character in Overwatch – was the safe choice when considering the less-than-LGBTQI-friendly portion of the Overwatch community, since it didn’t affect their power-fantasies. Part Two I explained the “everyone wants to fuck Mercy” thing, how she is both the most conventionally physically attractive character on the roster (by current societal standards and stereotypes of beauty) and also fulfils the broadest range of character archetypes, making her the most appealing (fuckable) character on the roster. In this final post we’re gonna tie those two things together, and we’re gonna do that by talking about fanfiction. Buckle up kids, it’s gonna be a wild ride!

No. It isn’t. It’s actually pretty tame. I’m sorry for lying to you like that.

The easiest way to claim that Mercy is more popular than Tracer in the fanfiction/fanart community is to punch their names into a search engine and look at the numbers that come up. When I typed “Tracer Overwatch fanfic” into Google.com.au it came up with 112,000 results. Typing “Mercy Overwatch fanfic” on the other hand achieved about 225,000 results. Problem is that if you swap “fanfic” for “fanart” then Tracer is the winner, with about 725,000 results compared to Mercy’s 672,000 results. Not exactly a two-to-one difference like the former, but evidence against my argument nonetheless. Change things a little though, specify, add “Tumblr” on the end and the numbers change back: Tracer gets 794,000 results against Mercy’s 846,000. Trade “Tumblr” for “Twitter” and Mercy wins again with 774,000 results while Tracer languishes with a mere 536,000 results. But these numbers are malleable and inconsistent with each other, not to mention ever-changing (what is correct as I type this will be incorrect tomorrow). Punching certain words into Google (AUS) is simply not scientific, not to mention I can’t be arsed dragging up the numbers for every single character on the roster.

But I don’t really feel that scientific evidence is necessary to the point I’m trying to make. To quote The Castle, “it’s the vibe of the thing” that I’m trying to get at, and that vibe is that Mercy is the most appealing and, therefore, the most shippable.

For you folk who’re new to internet fandom – which I imagine is actually fuck-all of those reading this, but whatever – to “ship” characters (or sometimes real people) is to imagine them in a (usually) romantic or platonic relationship. It’s one of the most common themes in fan communities and the art they create, and Overwatch is no different. At least one website I’ve visited marks the original ship as being between Widow and Tracer, mostly because they were amongst the first characters revealed, and because of the Alive short that saw the two trying to actively kill each other (nothing says “I love you” like attempted murder). Another popular ship is between Soldier 76 and Reaper, two former friends and comrades ripped apart by jealousy and betrayal (again, attempted murder). But the most frequently shipped character that I have seen, personally, is Mercy.

Before everyone’s favourite sniper granny, Ana, was introduced I saw her frequently shipped with older heroes like Reinhardt or Soldier 76, the perceived maturity I mentioned last week placing her in a maternal role (while whoever she was paired up with filled in as dad). I’ve seen her laugh at Tracer’s enthusiastically delivered jokes, get drunk with Mei at a college party while talking microbiology, blush at the sight of Zarya at the gym, gently chide Junkrat for not caring more about his own safety as she patched him up, and be protected by an opposing Widowmaker. Most commonly though it’s Pharah that seems to have won her heart. The Pharmercy ship might be the most famous and popular ship in the community, it’s hard to say. It’s the vibe I get, but maybe I just follow a lot more artists that ship them than anybody else. Going back to Google again, however, and comparing Pharmercy against Widowtracer (as I said, arguably the original Overwatch ship), the former got 482,000 hits against the latter’s 232,000 hits. Even people who don’t agree with the ship acknowledge its popularity and prevalence in the community.

So what does this have to do with Blizzard’s decision to make Tracer its first canonically queer character? Well, let’s go back to that question I asked in the first paragraph and extrapolate (love that word) a little more on the answer.

Simple fact is that, in order to thrive, fan communities rely on new and canonical content from the owners and creators of that property. They need it to exist in the first place so of course they need it to continue. Yes, a fandom can putter on long after a property has effectively died. They can even grow, as new people discover these games, shows and books that have long since ended. I still saw fanwork for Psychonauts well before the prequel/sequel things were crowdfunded, and I still see fanwork of shows from the eighties and nineties that I haven’t even been looked at – as far as we know – for a reboot (Swat Kats fan for life motherfcuker). Shit, there’s a reason nostalgia-driven crowdfunding has been so successful and every other toy commercial is being remade. But for a fandom to really thrive it needs canonical updates from the creators (or the current owners, if the original creators aren’t available). Notice the sharp uptick in the Legend of Korra fandom’s artwork when the first preview for the new comic came out, or the art the appears whenever J.K Rowling mentions anything to do with the Harry Potter universe (I imagine mine wasn’t the only Tumblr dash swamped with images of Professor McGonagall announcing her retirement after Rowling announced that it was one of Harry Potter’s sons’ first day of school).

This doesn’t mean that fan communities can’t self-perpetuate (fucking hell, a fair few modern reboots and at least one recent movie I can think of could very easily be called fanart or fanfiction), but even the eternal fandoms (Star TrekStar WarsDoctor Who, Studio Ghibli etc) keep on fighting the good fight waiting for new, official, canon material to be released.

But that doesn’t mean that fan art is unimportant. You dismiss it to your peril, and the peril of your bottom line. There’s a reason why most developer and publisher social media accounts will have days and competitions that highlight fanart (though rarely fanfiction). It’s creators connecting with creators. A very simple way to acknowledge and appreciate the people who love what you have made enough to make something of their own (and, let’s be honest, are providing a bit of free advertising as well), especially since these artists and writers – in my opinion – by their very nature tend to make up the loudest part of a fandom. So fucking be nice to them.

And that’s why Mercy couldn’t have gone down as the first canonical queer character. Because she’s the star of too much fanart and fanfiction.

Y’see, Blizzard had already announced plans to reveal characters as non-heteronormative well before the release of their Christmas-themed comic book (fuckin’ hell, this has taken me a long time to write) but there were only so many choices available to them in how the reveal would happen. A character simply announcing that they’re into the same gender would be considered half-arsed at best, awkward and shoehorned in the middle, and ignorable at worst. A bit of side-eye or flirting would amount to the same. So would, quite frankly, a character waking up from a one night stand. Yeah, I know, but a surprising number of people seem to think that sex doesn’t prove sexuality. You’d have more than a few blokes going, “yeah, Zarya woke up next to a strange woman she picked up at a bar in Vladivostok, but the rest of the time she’s all about the penises.” Well, maybe not in those exact words but you know what I mean. It comes from that same ridiculous and homophobic train of thought that produces lines like “how do they know they’re gay if they’ve never even fucked a [person of the opposite gender]” and “all that lesbian needs is for a man to give her a good fucking.” Additionally this would go against the character archetypes of quite a few Overwatch characters.

Now, that might all sound anecdotal (it is) and based on my own completely baseless opinions on the thought processes over at Blizzard (totally baseless), but that doesn’t mean I’m wrong (it probably does) and following this path (because it’s my blog and we’re gonna assume I’m right anyway) the best remaining choice for Blizzard was to put whichever character they chose into an actual long-term relationship (again though, totally baseless). Long term relationships – when they’re not being actively used to propel the conflict in a narrative – generally show a character happy, comfortable and content within their sexuality, whatever that may be, and make arguments by observers that “it’s just a phase” much more difficult (but fuckwits’ll do what fuckwits must anyway).

This raises a fresh question though: who do you put your character in a relationship with? Do you pair them up with another character from the roster, an already introduced character from the background lore or someone completely new?

Most likely it would be the former or the latter. Glancing through Blizzard’s released material there aren’t a whole lot of plausible candidates amongst its non-hero characters, but people love it when folk in the background are brought to the foreground. Again though, there’s not a tonne of options there so it would either be another hero or someone completely new.

The problem with putting two heroes together is that you’re revealing two characters are LGBTQI at the same time, and that is a risk I expect most developers (that don’t rhyme with “Mioware”) aren’t willing to take. People still got upset when they found out that Tracer was gay, and while Zarya might fit the cliche of the butch lesbian fuckwits would still have been annoyed to have it confirmed. Double the game characters coming out of the closet doubles the outrage from a single comic. Unless creators have a reputation for queer relationships (which Blizzard don’t) they just aren’t that brave. (How fucking sad is it that revealing characters as LGBTQI is still considered brave?) Creating a new character is the safest option, bringing outrage down to a minimum and giving the fans someone knew to draw or fit into their fanfictions. Thus we have ranga named Emily sharing an apartment with Tracer, officially and canonically pashing on the couch.

And everything ultimately comes back to that single word, with all its suffixes and synonyms. Canon. In order for them to reveal without any doubts that Tracer was gay (or Bi or Pan or whatever, labels suck) they had to put her into an official and canonical relationship with someone on the same end of the gender spectrum. And the simple fact was that Mercy was too popular to be put in a canon relationship.

Fandoms need canon material to thrive. Few things excite a fandom more than when a theory has been called correct or a favourite ship is made official (as the reactions to Bubbline and Korrasami’s official status amongst the Adventure Time and Legend of Korra fan communities, respectively, shows). But it de-legitimise fanart and fanfiction more often than it does the other way. How many fan theories have been brought down by a quick “nay” from an author, how many ships declared null and void when a favourite character hooks up with the wrong fucking person?

But thinking about fan reactions is important to a lot of creators, and Blizzard has a solid reputation for listening to and communicating with the fans of its game. And that’s why I don’t think we’ll ever see Mercy put in a canonical relationship. She’s just too bloody popular, and to put her in an official relationship would be to de-legitimise every single bit of fanart and fanfiction, every ship and theory, floating around the internet. Tracer was the safer option because her and Emily was less of a tragedy than what Mercy would have been.

Everyone wants to fuck Mercy, so no one can. At least that’s how I see things as having happened.

Sort of reminds me of how the Medieval church fetishised Mary (Jesus’ mum), but I wanna wrap this up so we might talk about the Virgin Mercy another time. Thanks for sticking with me. And seriously Blizzard, well done for putting your poster-girl in a same gender relationship. That took guts.

Tracer might be gay but everyone wants to f*** Mercy (part two)

tracer-mercy

Guys, gals and preferred, I’m gonna be very blunt in my writing over the next few paragraphs, I’m a straight white male, I’m going to be assuming both knowledge and agreement over a few issues, and everything is going to be very anecdotal. That tends to make things a bit problematic, but I’m trying not to be. It’s just the way I tend to write things. I’ll also remind you that I don’t play Overwatch but am claiming peripheral awareness. Feel free to disagree with me, and please let me know why you disagree. Did I need another disclaimer after last week? Maybe. Fuck it, I felt like another disclaimer.

Alright, so last week I claimed Blizzard’s revelation that Overwatch poster-girl Tracer is not heteronormative (we discover in a Christmas comic that she’s in a romantic relationship with a ranga named Emily) was a laudable (seriously Blizzard, well done) but ultimately safe decision.

The first reason I gave for this is that, bluntly, making a character like Tracer gay (or however she identifies) is less likely to inspire the kind of hate or backlash that making any of the male characters would have. Tracer is a high speed manic pixie trickster and a joyful giggling optimist, so is already outside the brooding, hyper-masculine power fantasies of characters like Reaper and Soldier 76. Her being gay thereby doesn’t crush any fragile and probably homophobic masculine egos, thereby being the safe choice to put in a canonical same-sex relationship. At least to start with.

But today I want to talk about how Tracer is the safe choice when it comes to the ostensible pro-LGBTQI fandom as well, at least in the way Blizzard chose for her to “come out.” And for that we have to talk about how fuckable Mercy is in the eyes of the fandom. I’m not just talking aesthetically either, but that’s as good a place to start as any.

Let’s get it right out of the way, Mercy is the most conventionally attractive character in the Overwatch roster. She is the most objectively hot character in the game. Now, I know what you’re likely screaming impotently at your screens right now. That you can’t objectively judge a subjective topic like beauty and attractiveness, especially with regards to a fictional and stylised computer generated character. That my standards of beauty can’t be applied to others. You don’t think she’s all that hot. You prefer a woman with more curves or more angles or something. In fact, you don’t prefer a woman at all. You think I’m a fucking idiot and Bastion is the hottest character in the roster. Oh yeah, you want you some sweet, hot and oily robot lovin’. Well guess what? This is my article and my opinion is the only one that matters right now, and I say that Mercy is the most conventionally attractive lady on the roster.

In all seriousness, there are a number of attractive ladies (and lads… and robots) on the roster, but I’d argue that Mercy fills out more of the boxes than any of the others. White flawless porcelain skin, long-ish blonde hair, looks like she’s aged somewhere between 25 and 35, larger bust and hips but with a narrow waist. While other female characters are conventionally attractive, they don’t quite fill out a suit of flying armour like Mercy does. Pharah is muscular and aggressive looking, Zarya is just muscular, and Mei appears overweight. Symmetra and Sombra are dark-skinned and the Western culture that I am a part of has spent decades teaching the idea that brown is not beautiful and should quite frankly be ashamed of itself. D.Va is too young and Ana is too old. Even Widowmaker and Tracer, the femme fatale and the other petite-yet-curvy white girl, might be called too stylised (I’ve read more than one comment about Tracer’s “anime hair”). Now, while you can argue that none of the characters are unattractive and will appeal to a wide variety of tastes, fact is that institutionalised sexism and racism are – ironically – equal opportunity employers. So I stand by my remark. By current standards of beauty, Mercy is the most attractive female character on the roster.

Do I personally think she’s the hottest character on the roster? I don’t know man, Sombra looks fun and Reinhardt seems like he’d be a tender lover.

But it goes beyond looks. Honestly, how conventionally attractive a character is doesn’t really mean much when it comes to fanfiction and fanart. If you’ve ever perused a fanart board (I don’t use the word “peruse” nearly often enough) you’d know that what a character actually looks like matters very little. Fuck all. Changing weight, gender, body hair, race, disabilities and age are just par for the often unsettling and frequently prejudiced course. Good fanart, however, stands out when it maintains the personality of the character despite these changes. You might draw a punk rock Pocahontas, but she better have a garden and play her wooden electric guitar beneath a willow tree. Definitely have a mohawk. So yeah, it’s all about the personality, corny as that shit sounds, and it’s her personality that makes Mercy so fuckable. Corny as that sounds.

More accurately it’s the collection of tropes that she fills, tropes that other characters do not, which appeal to a wide variety of kinks, fetishes and interests. Taking a walk through TV Tropes (as you might have noticed, one of my favourite sites to take a walk through) it’s not hard to find that she fills a number of archetypes. Her height alone (she’s 200cm according to the game’s website, about six foot six) makes her a Statuesque Stunner, while her place in an arena shooter makes her an Action Girl by default. But her position as healer, her apparent pacifism, and her choice of aesthetic makes her a White Magician (and her place in the party makes her a Combat Medic). It being a fairly feminine aesthetic (not quite tit-armour but it’s more than a little form-fitting, and very clean) makes her a Girly Bruiser.

I could go on. And I will, in a moment. The point I’m making here is that she falls within a broad range of archetypes, possibly even the broadest of all the characters on the roster. Just looking at the lady characters Pharah is a Hot Amazon (as is, arguably, Zarya); Widowmaker is not, despite the accent, a Femme Fatale, but she is a Manchurian Candidate, arguably a Lady of War and the falls under the broad Ice Queen umbrella; D.Va is an Ace; Tracer is a rather Nice Tomboy and Genki Girl. Now I’m not saying they don’t themselves slot into other archetypes than the one’s I’ve mentioned, just not as attractively as the broad range that Mercy does. And then there’s the archetypes that the fans have put her into, in the art and fiction not put out by Blizzard. The ‘fanart’ and ‘fanfiction’ if you will. Crazy, right?

What I mean is that there are certain roles that the fandom has applied to her that they haven’t really applied to the others. A lot of this is because of relatively unconscious assumptions based on stereotypes drawn from the official character background. In a little plainer English, we draw automatic conclusions about a personality from what we know about a person’s background, and that goes doubly for fictional characters. Mercy is Swiss, so we expect her to be efficient and punctual. Mercy wears flying, angelic ‘Valkyrie’ armour, so we expect her to be partial to the odd bit of Wagner. She’s a doctor and so we bloody assume. We assume she’s educated, because doctors are educated by default. We assume she’s disciplined because getting that education requires discipline. Because Mercy is a female doctor, we assume kindliness and good bedside manner (because only male doctors in pop-culture are arseholes). Most of all we assume that she is mature. Paternal. She becomes an Action Mum, a Substitute Parent, the Team Mum, or at the very least a Big Sister character, at least in the fanfiction and fanart.

And that’s what we’re gonna finish on next week. Swear to God it won’t take me another month and half. Pinky promise.

Tracer might be gay but everyone wants to f*** Mercy (Part one)

Let me put it right out there, I don’t play Overwatch. Two main reasons for that. One, I didn’t have access to a computer or console capable of playing the game when it came out, and I’ve never had a great experience joining a dedicated multiplayer community months after a game’s release. Two, I don’t play multiplayer games anymore. Haven’t for years, they’re just not for me. But in this day and age with a property as big and pervasive as Overwatch that doesn’t really mean a bloody thing. Sort of like how you don’t have to have ever seen an episode of Doctor Who to know what a Dalek’s favourite word is. More importantly for this particular conversation, the community and fandom that’s grown around the game since its release is a vocal one, as is to be expected from a Blizzard property. Being such a major property means that news is covered by the mainstream gaming press, since what happens with the game, surrounding media and community can have long-reaching repercussions for the medium. So if you care about gaming culture at all you care about what’s happening around Overwatch, and keeping an eye on the what’s what is as simple as visiting a few sites regularly, following a few mates’ social media and signing up for a Tumblr account. What I’m saying is that while I don’t play the game and am not a member of the fandom and community, I feel like I know enough to have an opinion on the matter. If you disagree let me know and I’ll happily tell you why your opinion doesn’t matter. Well, this has been a very long and possibly unnecessary paragraph. Fuck it, I felt the need for a disclaimer.

tracer-mercy

Alright, so, the other day Blizzard came out (heh) and released a Reflections comic centred around the character Tracer as she searched for the perfect gift for her romantic partner, a woman named Emily. Now once you get over the shock that a badass, time-hopping, cockney test-pilot is attracted to gingers, you might also note that Emily is in fact a lady, making Tracer the first canonically LGBTQI character in Overwatch‘s roster of playable heroes. As best I can tell she’s the first canonically LGBTQI major character in any of Blizzard’s properties (Blizzard fanboys feel free to correct me if this is wrong), and she’s not a small character either, having been included to some extent in several different videos (alongside Reaper and Widow), and is the face on the bloody packaging. She’s quite literally the poster girl for the game, so writing her as LGBTQI is no small thing. Blizzard deserves some respect for that, even if they also wrote her as being keen on rangas. Good for them. And yet I can’t also help but feel like Tracer was the safe choice to give a girlfriend.

Why is that? Well, let’s start with the lack of backlash. Now, I’m not denying that there was backlash from the less-than-stellar members of the Overwatch fandom, there definitely was. Demands for refunds on the Overwatch community boards and the like (with at least one great reply that it was too late, their money was gay now) popped up almost instantly. Upset lads declared that Tracer was no longer their “waifu.” There was anger that once again a game company was shoving their SJW/PC agenda down the white male consumer’s throat.

Usual homophobic shit that I imagine by this point most companies and developers just ignore, that being the easiest option and their opinion meaning about as much to Blizzard as my opinion does to the French (the champagne-guzzling poncy socialist bastards). But these are the kind of folk who’d throw a hissy if the comic had merely revealed that Tracer’s unseen third cousin Terry had brought his ‘special friend’ to the family dinner a couple nights back (and gran was not impressed). Any sexual inclusiveness at all was gonna receive some hate. Because some people are just arseholes.

Thing is though, Tracer being gay (or bi or however she identifies) doesn’t  effect the fantasy for a lot of other arseholes. Bloody hell, I suspect a few would reckon adding Emily into the mix an improvement on their fantasies. Which is gross, but arseholes generally are. But could you imagine the kind of backlash that might occur if Blizzard released a comic revealing Reaper or Soldier 76 – the characters meant to appeal most to teenage boys afraid of bright colours and the CoD crowd respectively – in a same-sex relationship? Mate, mate, mate, now that would ruin a few angsty adolescent empowerment fantasies right there. If you don’t think that would spark the kind of massed nerd-boy outrage that even monoliths like Blizzard and Activision would not be able to ignore, then you’re either part of the problem or are completely oblivious to it (in which case, welcome to the internet!)

I’d say this can be applied to any of the male characters, from Mcree to Genji to Reinhardt (with the possible exception of Junkrat and Roadhog, who are obviously a couple), but Reaper and Soldier 76 are the most obvious examples of the male empowerment fantasy that come to mind, with their gravelly voices, jaded anger and cynical worldviews. Tracer on the other hand, the cheerful laughing manic-pixie speedster, already falls well outside this fantasy of stoic masculine power. So making her gay is not as big a deal. She’s a safe option in that respect, one of the least likely to crack those fragile male egos and cause the shedding of bitter male tears.

Y’know what? I honestly doubt that Blizzard would have even dared thinking about announcing a canon LGBTQI male-identifying character first. A lesbian is far more acceptable (’cause lesbians are hawt) and a good way to measure the response to differing sexual orientations in your audience, even if in most mediums they have a pretty low survival rate. Especially recently.

Here’s the funny thing though, she was also the safest bet when considering the pro-LGBTQI Overwatch fandom as well. The artists, the identifiers and the shippers. Because, as I mentioned in the title, everyone wants to fuck Mercy.

Come back next week to find out what I’m talking about.

On DA:I, Varric Tethras and Cassandra Pentaghast.

It’s been about a month since I got back to Australia and I’ve been busy. Ish. Busy-ish. Usual stuff, meeting people I haven’t seen in nearly two years, drinking, looking for work (’cause as I’ve established before, cocaine and hookers are expensive), and replaying Dragon Age: Inquisition. One of my favourite games from one of my favourite developers (as I’ve established before, I am a raging Bioware fanboy), I figured that before I settled into a long slog with The Witcher 3: Wild Hunt and Rise of the Tomb Raider I’d start a new playthrough and play through the DLC I’ve missed.

So I’ve immersed myself in the world of Thedas once again, and I gotta say it is great. It’s great to once again explore the expansive universe – the lore, the gossip, the politics – and dive into the intricacies of the main plot and smaller side quests. And of course, it’s great to be back amongst old companions. It’s funny how attached you grow to fictional characters, how invested you get into their interpersonal relationships, and I’ve been loving listening to my party members’ banter with each other as we stab our way across Thedas. But as my elf rogue murdered yet another group of heavily armed strangers (who may or may not have been bandits) and the game decided it had been long enough since the last time any party members had spoken to each other, I came to a startling conclusion. Namely that Varric Tethras is a massive dick towards Cassandra Pentaghast. No, really.

Cassandra was apologising, y’see, about nearly decking Varric earlier that morning after discovering that he had in fact known the whereabouts of Hawke all along. That might count as a spoiler for DA:I (and probably DA2) but honestly you’re probably not reading this if you don’t know the exact moment I’m talking about already, and it’s otherwise not a big enough spoiler to worry about (even the characters point out how telegraphed it is). Anyway, Cassandra tries to apologise (quite sincerely, I might add) for letting her temper get the better of her and almost punching him, and Varric sarcastically remarks that “I’ll mark this on my calendar! Cassandra had a feeling!” I mean, c’mon man, she knows she did wrong and she’s trying to say sorry. Maybe you can cut her a little slack?

This was just the point that I noticed how one-sided much of the animosity was. Earlier in their conversation cycle Varric makes a point of insinuating that Cassandra doesn’t have any friends, and that the only way she was capable of recruiting people for the Inquisition was through kidnapping and threats. While Cassandra is somewhat deserving of these remarks – she certainly comes off as guarded and prickly through most conversations, obviously doesn’t have a whole lot of friends, and did actually ‘arrest’ and threaten both Varric and the player’s Inquisitor – it still feels uncalled for, partly because of all the attempts that Cassandra makes to reach out to Varric; partly because she’s a professional; and partly because she’s a massive fan of his.

On the first point, as I’ve already mentioned, Cassandra makes the point of apologising when she does wrong. She also makes the point of trying to start a conversation about the rebuilding efforts in Kirkwall, a conversation that Varric shuts down pretty harshly. And while admittedly Cassandra doesn’t show a great deal of gratitude to Varric for sticking around to help the Inquisition out shanking demons, it’s not all that surprising that she might be a touch suspicious of Varric’s motivations (he is a somewhat notorious liar and opportunist, even if he is a sentimental one).

The third point, that Cassandra is a massive fan of Varric’s work, I find his behaviour to be most unusual. Varric is protective of much of his work (when the Inquisitor asks questions about his Tale of the Champion, saying the wrong thing can lead to disapproval) even if he feigns nonchalance (I’ve really gotta use that word in more of my writing, sounds so sexy). An entire set of War Table operations is devoted to tracking down some arsehole who wrote an unnofficial and terrible sequel to Varric’s most successful work, Hard in Hightown. And Cassandra is a massive fan of his, reading Tale of the Champion twice, making a comment on the difference in writing style between Hard in Hightown and its atrocious sequel, and reading and rereading her copies of his Swords and Shields romance serial, going giddy with relief and excitement when he presents her with the next issue after a cliffhanger. She even asks him for advice writing, to make her reports more interesting. Quite frankly, while it seems that everyone has read Varric’s work, Cassandra is his only open fan in the Inquisition. Yet it just becomes another point of mockery in his arsenal against her. Writing the next issue to Swords and Shields is just another joke to him and her request for advice is met with a half dozen synonyms calling her boring. I mean, it just feels like a really shitty way to treat someone who respects your abilities and loves the work you produce.

But it’s on the second point, that Cassandra is a professional, that I really want to focus on. Because Varric generally respects professionals, but he tends to hold grudges and perhaps doesn’t fully understand Cassandra or her motivations. Cassandra is a fairly typical strong woman archetype, but not nearly so two-dimensional as to fit any single stereotype. She’s a character defined by a determination forged through faith. She has a job and wants to see it done as best she is able, is an idealist and an optimist, but never strays across that line from professionalism towards fanaticism. Because fuck fanaticism. Seriously that is probably the moral of the whole game, comparing the “at-all-costs” and “any-means-to-an-end” attitudes of the (spoiler alert) Venatori, Templars, Mages and Grey Wardens who at various points oppose the player, with the cool professionalism of the Inquisitor’s advisers and companions. The good guys fight for a cause without sacrificing the world, and are able to distance themselves (with varying levels of success) from the bloody work that needs to be done saving it. Fanatics are the evil bastards who’ll sacrifice everything to get what they think they want, and they need to be stopped.

That’s not to say that there aren’t members of the Inquisition who aren’t fanatics, and that your companions aren’t sociopaths. They absolutely are. There’s a good chance your Inquisitor is as well. But all of them, the ones you see at least, from The Iron Bull to Sera to Cassandra to Cullen, are professionals about it. Maybe not Solas. But fuck Solas. Guy’s a racist arsehole.

So Cassandra is a professional. Just doing her job. Her job is either stabbing people or threatening to stab people. She’s pretty good at it. So why doesn’t Varric respect that? He respects other people for it, as we see time and again. When the Inquisitor asks why Varric isn’t the spymaster instead of Leliana he flat out tells you that it’s because she’s better at the job, because of her ability to distance herself from her agents and informants. She’s more professional about it. Varric’s language about Cullen and Josephine follows a similar bend, with him remarking about how effective at their jobs they are. He talks about his editor – who once murdered someone over incorrect punctuation – quite highly, and while he disparages the Dwarven Merchant’s Guild, Carta and Coterie regularly he still shows genuine respect to their members who know what they’re doing and do it well. I can’t even be bothered to go into the examples from DA2 beyond just pointing at Aveline and Isabela, on opposite ends of the legal spectrum, who Varric simply accepts and befriends, completely understanding and forgiving threats of arrest or the occasional betrayal.

What I’m getting at is that Varric is supposed to be the sort of guy who would accept an excuse of “nothing personal, it’s just business.” So why doesn’t he accept that about Cassandra? She needed information about Hawke, and he was not forthcoming about that information until threats (and actual violence) were used. Well, the easy answer to that is to say that Varric holds grudges. We saw it with his brother, we see it with anyone else that directly harms him or those closest to him. But then why doesn’t he hold the same level of grudge against Leliana (who if not a direct participant, tacitly approved of Cassandra’s interrogation) or against other earlier members of the Inquisition, like Cullen?

My guess is that it’s because he thinks he understands the others’ motivations better than he understands Cassandra’s. By the time we get to DA:I Leliana has gotten dark and violent, ordering executions, assassinations and sacrifices without hesitation in the name of duty (thank god that duty includes saving the world) beyond making sure she’s shanking the right bloke, bird or miscellaneous. But she’s also an incredibly loyal person, and Varric can see that there was something more to her relationship with Divine Justinia, something unquantifiably deep, that was lost when Justinia was assassinated. Varric understands the desire for revenge and the mixed feelings it produces. Cullen is driven by his failures, as a commander and as a person, haunted by failing to prevent the spectacular destruction of the Fereldan and Kirkwall Circles of Magi and blaming perfectly innocent mages in between. Again, Varric understands feeling of failure, personal and professional (yes I know I’ve been using that word way too much in this essay, piss off, you’re not that perceptive… sorry, don’t piss off, I need you).

But Cassandra is driven in her duty not by vengeance and failure, but by her faith in the Maker, his plan and his institutions (even if she believes they needed to be changed). Varric doesn’t understand faith, quite understandably. He has issues with trust, let alone something even more indefinable and intangible like faith. It freaks him out. Cassandra isn’t the only one who suffers from Varric’s incomprehension. In DA2 Prince Sebastien, squeaky clean and fresh back from the priesthood to avenge his murdered family, is a similar subject of mockery for his virtue and righteousness despite never once stabbing a book in Varric’s lap. So because Varric is unable to understand her motivations, he is unable to brush off her actions as just “doing her job.” That makes it a personal attack, even when it shouldn’t, and Varric holds grudges. For most of the game, at least.

Towards the later game the banter between the two shifts, becoming less confrontational and even friendly. They develop a certain intimacy thanks, in no small part, to Cassandra’s own sense of fairness and genuine honesty. They appreciate each other, and become companions even they don’t necessarily become friends, joking about the book stabbing with each other instead of at each other. Attachment and sentimentality and all that. There’s even suggestion that they continue travelling together even after the Inquisition has completed its mission, something which both find crazy but not impossible.

So what’s the point to all this? Just wanted to point out some great writing, basically. I’d call this one of the most interesting and layered relationships in the game, and they do it with a couple pages of dialogue and some great voice acting. Not much more to it than that.

The Stories We give Them: Life in the Avenger’s Barracks

There was a dull clang that reverberated through the hull of The Avenger as the Skyranger touched down, an ugly bird with surprising grace and a full belly swinging back onto its nest. There was a long moment as a half dozen of the big ship’s technical crew (mechanics some of the time, analysts the rest) and three of the five soldiers who’d remained behind for this mission simply stood in the long shadows hiding them from the very early morning sun, watching as the Skyranger’s powerful jet engines began to cycle down. Then the ramp fell, quick yet controlled, and they rushed forward.

The four troopers who’d made up Menace One were already on their way down the ramp. Gerry O’Neill looked grimly at the crew jogging towards him and grunted something lost over the whine that still came from the slowly stilling turbines and high winds that whipped across The Avenger‘s landing deck. Gabriela Navarro was strung between Li Ming Cheng and Thierry Leroy. There was blood leaking from a gash where her arm connected to her shoulder and a hole in her guts just above her left hip. She was barely walking, her head bowed lower than normal, a grimace on her face, inaudibly mouthing what were probably curses with every step. Given warning of the wounded before hand two of the techs had brought a stretcher to the deck and with a grunt Leroy and Cheng heaved the injured woman onto it as gently as they could.

“CHINGA TU MADRE!” She cried far more audibly, so it obviously wasn’t gently enough. Cheng laughed and Leroy squeezed her uninjured arm in apology.

“I’ll take her to Tygen,” Leroy said, eyes darting between her wounds and the lift down to the bowels of the ship, “I may be of some use.”

Cheng shrugged. O’Neill nodded. The techs were already starting to push her towards the lift.

“Make sure you report to the Commander when you know her condition. He’ll want to be updated on how long she’ll be out of the field for.” O’Neill spoke with a quiet, low brogue. He could be loud when he wanted to, and often had to, but when given the choice spoke like he was singing a lullaby.

Leroy dipped his head and chased after the techs and the stretcher. O’Neill smoothed back his blonde hair (unnecessarily since not a strand had come loose from his tightly bound ponytail) and stared at the activity around the deck. The techs were busy securing the Skyranger with magnetic locks, checking the hydraulics in the struts, examining the still powering down engines and a lot of other things that he wouldn’t have a clue about. The three troopers – Emily Adams, Eva Degroot and Cesar Vargas – were unrolling body bags on the deck in front of the ramp. To hold the loot from the mission. He gave Cheng a look somewhere halfway between a glance and a death-stare.

“We should report to Central and the Commander. They’ll want to debrief us properly.”

Cheng smiled back and sat down on the Skyranger’s ramp, one leg stretched out along its length and the other over its edge and resting on The Avenger‘s deck, her rifle propped beside her.

“You can. I’m going to stay here and supervise the unloading. If the Commander wants to debrief me I’m sure he’ll call.”

O’Neill gave her a look somewhere halfway between acceptance and resentment, grunted a whispered “Okay,” then turned on his heel toward the lift where Leroy, Navarro and the two techs had disappeared two minutes before. Cheng watched him disappear then stretched out and laid back, cradling her head in her hands.

“That, my friends, is a man who probably sleeps with a shotgun under his pillow because a knife didn’t make him feel safe enough.”

That got a laugh out of everyone, even Degroot who did her best to exorcise her sense of humour while on duty. Gertrude Wilders, one of the techs securing the Skyranger to The Avenger nodded as she pulled out a spanner and began making adjustments to the magnetic locks.

“Did you see how tight he held onto his rifle? His knuckles were so white I thought they were going to burst!”

“Too true!” shouted John Tipene, another tech and a big man with a bigger voice, “Anyway, thought you guys would be celebrating more! First successful mission and all that.”

That was true, and barely two days since the Commander had been recovered from the alien facility. He’d been awake just over three hours when he’d gathered the nine frontline combat personnel in the armoury to introduce himself and discuss the direction he planned to lead X-Com and the fledgling resistance towards. Throughout it all he’d been brimming with natural authority and confidence, but polite, courteous, formal and very careful about speaking in clear, plain language (most likely in acknowledgement of those in the group who didn’t speak English as a first language) right until he got to the end and the planned first step.

“Our immediate concern is to make a statement of intent, so that other resistance cells know we exist and the aliens know we are a threat. Thankfully Central was able to point us towards a big fucking statue in what was New York. Now, I don’t know about you but I reckon the best way to make a big statement is blow the shit out of one of theirs. So that’s what we’re gonna do.”

Fours hours later they were gunning down ADVENT Troopers and planting X4 charges on the base of a statue taller than the buildings surrounding it. The mood in the Skyranger had been good…

“Oh, they were celebrating dude,” Louise Seo, Firestarter, pilot of the Skyranger at the centre of everybody’s attention and proud Canuck, had finished her post flight checks and was striding around the aircraft with her helmet under one arm, “even Gerry was laughing at Li here’s jokes. Right up until Gabbie fell onto her face and was forced to admit that the blood loss was worse than she’d told us.”

Cheng nodded and looked at her gloved hands, covered in semi-dry blood til halfway up her forearms. There’d a been a few desperate minutes as Leroy had gone through the Skyranger’s first aid kit and Cheng had been putting pressure on Navarro’s wounds to staunch the bleeding while O’Neill kept her conscious. The desperation had passed when Leroy found what he was looking for, two red injectors that he’d stabbed into the unprotected side of her abdomen and a blue injector stabbed into her neck. She’d stabilised and the bleeding had stopped. The miracles of modern medicine. Cheng had grinned and leant back on her haunches. O’Neill said something nobody could hear but looked relieved nonetheless. Leroy continued to look after Navarro, putting to work the combat medicine he’d been learning around the time the aliens had first started landing and stealing people from Earth.

“Da bien,” Cheng said in Mandarin, “Shit,” she repeated in English.

“What?” Seo gave her a curious look.

“Nothing.”

A second ago she’d been resting her head in her hands. Her blood soaked hands. Dried blood, sure, but it was still in her hair now and the close-shaved sides of her head. She needed a shower anyway, but it probably still didn’t look great. That was fucking annoying.

“It’s fine,” she continued, looking at all the concerned faces.

“Will… will Gabriela be okay?” Degroot asked, cautiously. She had a high voice with an almost English accent when she spoke the language, and a habit of using people’s full names. She was probably the only person who called Cheng “Li Ming” instead of just “Li.”

“She’ll be fine. Leroy says it missed the kidneys and anything else important. She’ll probably still be out of it for a while though. Besides,” Cheng grinned and looked back into the Skyranger’s hold where six relatively fresh corpses bled onto the metallic deck, “she got the bastard who shot her.”